The Vintage Algorithms are modeled on the original SP2016’s Algorithms and hardware, and
feature a lower bit-depth than the modern versions. The Modern Algorithms are brighter, more
diffuse, and use a higher bit-depth.
Note
The Position, Diffusion, and EQ controls are disabled for the Vintage Plate Algorithm
because they were not present in the original SP2016 Algorithm.
Decay: Sets the reverb time.
Position: This is used to move your “listening position” from the front of the “room” to the rear.
You’ll find that Position is one of the most useful controls in adjusting the reverb to fit your mix. A
simplified explanation: it changes the mix between the early and late reflections; what actually
happens in the Algorithm is more complex than this, however.
Diffusion: This alters the character of your space – from the sharp reflections of flat, hard surfaces
(low) to the diffused reflections from rough, irregular ones (high). The Diffusion control doesn’t
change the decay time, but it does have an effect on the evident nature of the decay by thickening
or thinning its density. Note that this can often be a subtle difference and may be difficult to hear
with some types of program material and/or with long decay times. The effects of the control will
be most apparent with short decays and program material with percussive attacks.
Pre Delay: Introduces a delay before the reverb effect. SP2016 Reverb is capable of long pre-
delays, up to 999 milliseconds, and these can be used to create echo effects as well.
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11. ALGORITHM GUIDE