Chapter 11 DME Operations
674
DME Special Effect Operations
3
To set the ring center position, press [Position] and set the following
parameters.
a) Setting for SD 4:3, SD 16:9
b) Setting for HD 4:3, HD 16:9
4
To partition into pixels, press [Pixel], turning it on, and set the following
parameters.
Broken Glass settings
You can set the degree of transition, the degree of randomness in the distance
moved by each block, the amount of movement, the width of the partitions, the
degree of randomness in partition width, the center point, the starting angle,
and other parameters.
You can also fix the direction in which shards scatter.
To apply the Broken Glass effect
Display the Broken Glass menu.
The functions of the knobs in the Broken Glass menu are the same as those of
the Rings menu, with the exception of [Direction].
For details about operation, see “Rings settings” (page 673).
To fix the direction in which shards scatter
Press [Direction], turning it on.
Flying Bar settings
You can set the degree of transition, the degree of randomness in the distance
moved by each block, the direction of movement, the width of the partitions,
the degree of randomness in partition width, the partition angle, and other
parameters.
Knob Parameter Adjustment Setting values
1 H Horizontal center position
–5.000 to +5.000
a)
–20.000 to +20.000
b)
2 V Vertical center position
–4.000 to +4.000
a)
–16.000 to +16.000
b)
Knob Parameter Adjustment Setting values
1 Density Degree to which image disappears
around periphery
0.00 to 100.00
2 Random Degree of jaggies at block edges 0.00 to 100.00