◦ External: You can also use VST/AU effect plug-ins from any third-party manufacturers.
What to Load, and Where
The type of Plug-in that you can load depends on the selected level (Sound, Group or Master)
and slot:
▪ Effect Plug-ins (both internal and external) can be loaded in all Plug-in slots at all levels
(Sound, Group, Master).
▪ Instrument Plug-ins (both internal and external) can only be loaded in the first Plug-in slot
of Sounds.
6.1.2 First Plug-in Slot of Sounds: Choosing the Sound’s Role
 
The  Plug-in  loaded  in  the  first  Plug-in  slot  of  a  Sound  will  determine  the  general  role  of  this
Sound:
▪ If  the  first  Plug-in  slot  holds  an  Instrument  Plug-in  (Sampler,  Drumsynth,  Native  Instru-
ments or External Instrument, see above), the Sound will generate its own audio.
▪ If the first Plug-in slot holds an Effect Plug-in (Internal, Native Instruments or External), the
Sound  will  be  available  as  bussing  point  for  other  signals  (from  within  MASCHINE,  and
possibly from the outside world). This notably allows you to build up send effects or to ap-
ply  effects  to  external  audio.  See  section  ↑11.3.1,  Step  1:  Set  Up  a  Sound  or  Group  as
Send Effect for more information.
You can also sample directly to a Sound slot. This will automatically load a Sampler in
its first Plug-in slot. Read chapter ↑12, Effect Reference for more details on this.
6.1.3 Loading, Removing, and Replacing a Plug-in
 
The procedure to load a Plug-in with its default settings is common to all levels (Sound, Group,
and Master) and all Plug-in types (Internal, Native Instruments, and External, as well as Instru-
ment and Effect):
1. Set the focus to the Sound, Group or the Master where you want to load the Plug-in (see
section ↑2.3.1, Setting the Focus on a Group or a Sound). In the picture below we click
an empty Sound slot in the Sound List of the Pattern Editor and click the SOUND tab in
Working with Plug-ins
Plug-in Overview
 
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