▪ The new Pattern is selected  and displayed in the software’s  Pattern Editor. You can then
modify it both from your controller and in the software.
▪ The new Pattern is referenced by a Clip for the selected Group in the current Scene. This
Clip replaces any previous Clip for the Group in that Scene (see chapter ↑13.3, Using Ar-
ranger View for more on this).
You don’t need to explicitly create a new empty Pattern before filling it with  events: If
no Pattern is selected, as soon as you record events a new Pattern will  be  created  for
them!  See  section  ↑7.4.2,  Creating  Events/Notes  for  more  information  on  creating
events.
7.7.4 Deleting Patterns
 
To delete a Pattern:
1. Open the Pattern Manager (see ↑7.7.1, The Pattern Manager and Pattern Mode).
2. If  necessary,  select  the  Pattern  bank  containing  the  desired  Pattern  by  clicking  its  pad
grid on the right.
The selected Pattern bank is surrounded by a white border and its Patterns appear in the
list on the left.
Working with Patterns
Managing Patterns
 
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