16.2 Basic Techniques
 
16.2.1 Use Mute and Solo
 
Mute and Solo are a good way to build up a live set especially on the MASCHINE controller as
you can mute and solo Groups and Sounds at the same time.
By pinning  the Mute  and  Solo mode  (press Button  1 simultaneously  for this),  you have  both
hands free to mute or solo Sounds and Groups. Since soloing a Sound mutes all Sounds except
one, the MUTE button can then be used to “release” Sounds that have been muted. You can
use this technique to create a breakdown: Solo a given Sound such as a kick drum, then build
the track up again by bringing the muted Sounds back in one at a time with the MUTE button.
See ↑16.2.4, Use Note Repeat for more on this.
16.2.2 Use Scene Mode and Tweak the Loop Range
 
Scene mode is useful to trigger different parts of an arrangement by switching Scenes, while
changing the Loop  Range adds another  layer of improvisation.  By using  a short value  for the
Perform Grid, you can quickly combine Scenes and create new variations. Please refer to sec-
tion --- MISSING LINK --- for more information.
16.2.3 Create Variations of Your Drum Patterns in the Step Sequencer
 
You  can  easily  create  interesting  drum  patterns  by  adding  or  removing  steps  in  the  step  se-
quencer. Breaks and build-ups like snare rolls or a double-tempo hi-hat can be created on the
fly. See  ↑7.3,  Recording Patterns  with  the  Step Sequencer  for  more  information on  the  step
sequencer.
16.2.4 Use Note Repeat
 
Note Repeat is a very useful tool for playing live: use it to add some additional drums, drop in
some effect sounds,  play a  bassline or a  melody. Note  Repeat is also  interesting to  use with
tonal Sounds and you can access it from Keyboard mode to create synthesizer-like arpeggios.
See Note Repeat for more information.
Appendix: Tips for Playing Live
Basic Techniques
 
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