10.1.3 Shared Parameters
 
Within each Drumsynth, some parameters are  shared between several engines (e.g., the  Tune
parameter). Shared parameters have the advantage of keeping their position when you switch to
another  engine  in  the  Drumsynth.  This  allows  you  to  compare  the  sound  of  various  engines
more easily.
The ranges of some shared parameters are different across engines. For example this is
the case of the Tune parameter: When switching to another engine, the tuning might not
stay the same although the knob position is kept.
Determining which parameters are shared among engines is straightforward: If you find a pa-
rameter in more than one engine, it is shared between these engines.
If you switch to another Drumsynth (e.g., if you replace the Kick sitting in a Plug-in slot
with a Hi-hat) parameter positions will not be kept!
10.1.4 Various Velocity Responses
 
Each engine of each  Drumsynth has a different  response  to the velocity of  the notes you are
playing. Globally, engines can be grouped into two general categories:
▪ Acoustic sounding engines are heavily velocity-dependant: the velocity affects many charac-
teristics of the generated sound, which allows you to play these drums very expressively.
▪ Electronic  sounding  engines  are  generally  less  velocity-dependent.  Most  of  them  only  use
velocity to modulate the output volume of the sound.
The overall velocity sensitivity for both acoustic and electronic types of engines can be adjust-
ed on the Modulation page via the Velocity control.
10.1.5 Pitch Range, Tuning, and MIDI Notes
 
All  Drumsynths  can  be  played  chromatically:  the  pitch  of  the  sound  will  be  affected  by  the
notes that you play on your MIDI keyboard (or on your pads in Keyboard mode).
Using the Drumsynths
Drumsynths – General Handling
 
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