▪ Fractal (default): ↑10.6.1, Percussion – Fractal.
▪ Kettle: ↑10.6.2, Percussion – Kettle.
▪ Shaker: ↑10.6.3, Percussion – Shaker.
For  more  information  on  engines,  see  ↑10.1.1,  Engines:  Many  Different  Drums  per
Drumsynth. For general information on the Snare and the other Drumsynths, see ↑10.1,
Drumsynths – General Handling.
10.6.1 Percussion – Fractal
 
The Fractal engine is the default engine of the Percussion.
The  Fractal  percussion  mode  is  based  on  the  feedback  oscillator  bank  from  the  Fractal  tom
(see ↑10.5.2, Tom – Fractal). It’s capable of a broad range of sounds, from bell-like to metal-
lic,  cymbal-like,  subby,  melodic,  weird  and  twisted,  and  is  intended  to  be  played  across  the
keyboard.
The parameters  described  below  are  presented  as  they appear  in  the  Control  area  (Ar-
range view). The same parameters are available in the Plug-in panel within the Plug-in
Strip (Mix view). See ↑9.4, The Plug-in Strip for more information on this.
Main Page
Element
Description
MAIN Section  
Engine Selects the engine used in the Percussion Plug-in. If you change
this setting, please refer to ↑10.6, The Percussions.
Tune Adjusts the pitch of the drum played by the middle C, measured in
MIDI note numbers and cents. Available values range from 60.00 to
108.00. The default value is 84.00. For more details see ↑10.1.5,
Pitch Range, Tuning, and MIDI Notes. Note that the pitch of this
instrument is heavily dependent on the settings on the Advanced
page (see below).
Using the Drumsynths
The Percussions
 
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