A20 User Manual (Revision 1.2) Copyright © 2013 Allwinner Technology Co., Ltd. All Rights Reserved. Page 528 / 812
5.4. Display Engine Backend
5.4.1. Overview
The display engine backend features:
4 moveable and size-adjustable layers
Layer size up to 8192x8192 pixels
Alpha blending support
Color key support
Write back function support
1/2/4/8 bpp mono / palette support
16/24/32 bpp color support (external frame buffer)
- 5/6/5
- 1/5/5/5
- 0/8/8/8
- 8/8/8
- 8/8/8/8
- 4/4/4/4
On chip SRAM support
- 256 entry 32-bpp palette
- 1/2/4/8 bpp internal frame buffer
- Gamma correction support
Hardware cursor support
- 32x32 @8bpp
- 64x64 @2bpp
- 64x32 @4bpp
- 32x64 @4bpp
Sprite function support
- 32bpp true color or 8bpp palette mode
- up to 32 independent sprite blocks
- each block can be set arbitrary coordinate
- adjustable block size
YUV input channel support
Vertical keystone correction
Output color correction