BTWYSIWYG For BlackTrax
Table of contents:
1 Preparing the BTWYG file :
1.1 Introduction :
1.2 Creating a BTWYSIWYG Project :
1.3 Saving the BTWYSIWYG Project :
1.4 Requirements for Creating the Space in BTWYSIWYG :
1.5 Defining a Common Origin in BTWYSIWYG :
1.6 Creating the Venue in BTWYSIWYG :
1.7 Creating Trackables in BTWYSIWYG :
1.8 Patching Trackables in BTWYSIWYG :
1.9 Hanging Moving Fixtures in BTWYSIWYG :
1.10 Best Practices for Moving Fixture Placement :
1.11 Patching and Assigning an ID to Fixtures in BTWYSIWYG :
1.12 Patching DMX Universes to a Console :
1.13 Patching Universes to BlackTrax :
1.14 Applying BTX information to BlackTrax from BTWYSIWYG :
2 Optional .BTX Information :
2.1 BlackTrax Zones :
3 Planning BTSensor Placement :
3.1 Introduction :
3.2 BTSensor Placement :
4 BlackTrax Visualization :
4.1 Introduction :
4.2 Using BTWYSIWYG as a Tracking Visualizer :
4.3 Using Calibration Data to Adjust Visualization in BTWYSIWYG :
4.4 Using Stick Beams for Fixtures in BTWYSIWYG :
4.5 Shaded View Camera Control :