Preparing the BTWYG file
Table of contents:
Introduction
Creating a BTWYSIWYG Project
Saving the BTWYSIWYG Project
Requirements for Creating the Space in BTWYSIWYG
Defining a Common Origin in BTWYSIWYG
Creating the Venue in BTWYSIWYG
Creating Trackables in BTWYSIWYG
Patching Trackables in BTWYSIWYG
Hanging Moving Fixtures in BTWYSIWYG
Best Practices for Moving Fixture Placement
Patching and Assigning an ID to Fixtures in BTWYSIWYG
Patching DMX Universes to a Console
Patching Universes to BlackTrax
Applying BTX information to BlackTrax from BTWYSIWYG