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Catalyst 3550 Multilayer Switch Command Reference
OL-8566-01
Chapter 2 Catalyst 3550 Switch Cisco IOS Commands
show controllers ethernet-controller
0 3 collision frames 0 Oversize frames
0 4 collision frames 0 Undersize frames
0 5 collision frames 0 Collision fragments
0 6 collision frames
0 7 collision frames 220108 Minimum size frames
0 8 collision frames 60959 65 to 127 byte frames
0 9 collision frames 0 128 to 255 byte frames
0 10 collision frames 26931 256 to 511 byte frames
0 11 collision frames 0 512 to 1023 byte frames
0 12 collision frames 0 1024 to 1518 byte frames
0 13 collision frames
0 14 collision frames 0 Flooded frames
0 15 collision frames 0 Overrun frames
0 Excessive collisions 16 VLAN filtered frames
0 Late collisions 0 Source routed frames
0 Good (1 coll) frames 0 Valid oversize frames
0 Good(>1 coll) frames 0 Pause frames
0 Pause frames 0 Symbol error frames
0 VLAN discard frames 0 Invalid frames, too large
0 Excess defer frames 0 Valid frames, too large
0 Too large frames 0 Invalid frames, too small
80469577 64 byte frames 3 Valid frames, too small
2605574 127 byte frames
58711 255 byte frames
26956 511 byte frames
70222 1023 byte frames
0 1518 byte frames
Ta b l e 2-15 Transmit Field Descriptions
Field Description
Bytes The total number of bytes sent on an interface.
Unicast frames The total number of frames sent to unicast addresses.
Multicast frames The total number of frames sent to multicast addresses.
Broadcast frames The total number of frames sent to broadcast addresses.
Discarded frames The number of frames dropped on an interface.
Too old frames The number of frames dropped on the egress port because the packet aged out.
Deferred frames The number of frames that are not sent after the time exceeds 2*maximum-packet time.
1 collision frames The number of frames that are successfully sent on an interface after one collision occurs.
2 collision frames The number of frames that are successfully sent on an interface after two collisions occur.
3 collision frames The number of frames that are successfully sent on an interface after three collisions occur.
4 collision frames The number of frames that are successfully sent on an interface after four collisions occur.
5 collision frames The number of frames that are successfully sent on an interface after five collisions occur.
6 collision frames The number of frames that are successfully sent on an interface after six collisions occur.
7 collision frames The number of frames that are successfully sent on an interface after seven collisions occur.
8 collision frames The number of frames that are successfully sent on an interface after eight collisions occur.
9 collision frames The number of frames that are successfully sent on an interface after nine collisions occur.
10 collision frames The number of frames that are successfully sent on an interface after ten collisions occur.
11 collision frames The number of frames that are successfully sent on an interface after 11 collisions occur.
12 collision frames The number of frames that are successfully sent on an interface after 12 collisions occur.