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Akai s2000 User Manual

Akai s2000
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SAMPLE MODE
S2000 Operator’s Manual - Version 1.30 Page 131
LOOP ZONE LOOP LOOP LOOP
The biggest problem, though, is the nature of the sounds you sample. Most musical
instruments have particular resonant frequencies (or ‘formants’ as they are sometimes called)
plus other characteristics such as vibrato, etc.. In the instrument themselves, these
characteristics stay constant regardless of the notes being played but, on a sampler, because
you are transposing the sound up and down (slowing it down and speeding it up much like a
tape recorder), these are also transposed which leads to a phenomena quaintly referred to as
“munchkinisation”. We have all laughed at hearing our voice speeded up on a tape recorder
sounding like some bizarre cartoon character - the same will happen on a sampler and this is
because the voice has fixed formants and other attributes which do not transpose well.
Similarly, the sound’s envelope will change - transposed down an octave, a percussive attack
will sound quite sluggish.
To overcome this, we need to use a technique known as MULTI-SAMPLING - that is, taking
various samples of the instrument at a variety of pitches across its range so that, at any one
time, the sound is never transposed too much and so avoids serious “munchkinisation” and
envelope distortion. Typically, you can get away with one sample per octave but some difficult
instruments with strong formants need more. The saxophone and piano are two instruments
that spring to mind and which are notoriously difficult to capture.
Another property of an acoustic instrument is that it can make so many sounds depending on
how it’s played. When played softly, the sound is not only quieter but softer in tone and, when
played hard, is louder and brighter. Some instruments have quite extreme ranges in tone.
Coupled with playing techniques (i.e. thumbed and slapped bass, bowed and plucked violin),
to accurately replicate this on a sampler, we can take different samples according to playing
styles. On the S2000 we have four velocity zones that allow us to use playing technique to
switch between these different samples so that you could, for example, use velocity to switch
between a slow legato viola and an aggressively bowed viola.
Of course, a lot of the time you can take just a few samples, loop them for sustain, map them
out across the keyboard and have perfectly acceptable results which are usable in a wide range
of applications. For some sounds such as drums and percussion, you don’t need to loop.
Let’s now see how to make a recording.

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Akai s2000 Specifications

General IconGeneral
TypeSampler
Polyphony32 voices
Sampling Frequency44.1kHz
FiltersDigital low-pass filter
MIDIIn, Out, Thru
Bit Depth16-bit
Memory2 MB, expandable to 32 MB
Outputs8 individual outputs, stereo master output
LFO1 LFO
DisplayLCD
Storage3.5" Floppy Disk
InputsStereo input

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