Software Version 3.05
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CHAPTER 11:
Names
Naming is a very useful feature available to you in the Encore consoles. Cues, groups,
effects, submasters, shows and disk files can be assigned names. The submaster Bump
buttons are able to act as alphabet characters (letter keys) in order to spell out the desired
name labels. You can assign names to items by selecting the appropriate Name soft key,
and then using the Bump buttons as letter keys to spell out the desired name. All names
can be up to 16 characters long, except for disk file names which can be up to 8
characters in length. The Reference by Name feature in the Setup display allows any
named item to be addressed by its assigned name as well as its number.
Bump
Button
Alpha
Character
Bump
Button
Alpha
Character
Bump
Button
Alpha
Character
Bump
Button
Alpha
Character
1 A 13 M 25 Y 37 ?
2 B 14 N 26 Z 38 /
3 C 15 O 27 ! 39 =
4 D 16 P 28 " 40 ~
5 E 17 Q 29 # 41 :
6 F 18 R 30 $ 42 ;
7 G 19 S 31 % 43 ,
8 H 20 T 32 & 44
(space)
9 I 21 U 33 ' 45
(space)
0 J 22 V 34 ) 46
(space)
11 K 23 W 35 ) 47
(space)
12 L 24 X 36 * 48
(space)
Table 11.1, Alpha Character to Bump Button Assignment
Alpha Mode
In Alpha mode, each Bump button represents a letter of the alphabet instead of
a submaster number.
Any time the green word "ALPHA" is flashing at the right edge of the Status
Bar, the submaster Bump buttons are in Alpha mode, and can only be used for
constructing names, not for submaster functions. The Bump buttons go into
Alpha mode when you press any naming soft key. Once the naming command
is executed with the [ENTER] key, the Bump buttons are again available for
submaster functions.
The Reference By Name feature in System Setup (when enabled) allows the
Encore console to recognize cues, groups, etc. by their names as well as by their
numbers. If cue 1 has been assigned the name "Preset," you can actually use
the command [GO TO CUE] [P] [R] [E] [S] [E] [T] [ENTER] to go to cue 1.