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218
OPUS Projektor Manual
Variables
This pattern will be played with volume set in @BeeperAlarmVolume.
e.g.: value is 5, bitwise: 00000000000000000101 resulting beep pattern:
100ms on
100ms off
100ms on
1700ms off
The pattern will be repeated for @BeeperAlarmRepetition times.
Note: On devices with a speaker, short interval times (less than 300ms) might not trigger
the speaker at the beginning of the pattern.
Index
Subin
dex
Stora
ge
Type
Lengt
h
Acces
s
Type
Rema
nent
Force
Writin
g
Initiali
ze as
Invali
d
Defaul
t
Value
Min
Value
Max
Value
0x20d
0
0xe
Integer
32 Bit
Read/
Write
disabl
ed
enable
d
enable
d
0
-1
16777
215
Supported on Platforms:
i.MX 35
i.MX 6 A-Series
i.MX 6 B-Series
ISOBUS
Yes
Yes
Yes
Yes
@BeeperEventPattern
"Run an event's beep pattern"
When setting a value to this variable, a beep pattern is played on the device's beeper. The
pattern is bitwise encoded into the value of this variable (20 values for on and off).
This pattern will be played with volume set in @BeeperEventVolume.
e.g.: value is 5, bitwise: 00000000000000000101 resulting beep pattern:
100ms on
100ms off
100ms on
1700ms off
The pattern will be repeated for @BeeperEventRepetition times.
Note: On devices with a speaker, short interval times (less than 300ms) might not trigger
the speaker at the beginning of the pattern.
Index
Subin
dex
Stora
ge
Type
Lengt
h
Acces
s
Type
Rema
nent
Force
Writin
g
Initiali
ze as
Invali
d
Defaul
t
Value
Min
Value
Max
Value
0x20d
0
0xf
Integer
32 Bit
Read/
Write
disabl
ed
enable
d
enable
d
0
-1
16777
215
Supported on Platforms:
i.MX 35
i.MX 6 A-Series
i.MX 6 B-Series
ISOBUS
Yes
Yes
Yes
Yes
@BeeperAlarmRepetitions

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