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Topcon OPUS A6G2 - Softkey Frame

Topcon OPUS A6G2
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448
OPUS Projektor Manual
Object Reference
Button for normal character input. When a Character button is pressed, the button's
value is added to the edited value.
·
Layer Switch
When pressing this button, the layer of the keyboard will be switched. The target layer
can be selected with the Switch To Layer property (see below).
·
OK
The OK button confirms the edited value and closes the virtual keyboard
·
Cancel
The cancel button closes the virtual keyboard without confirming the new value (it will
be reverted to the value before opening the virtual keyboard)
·
Delete
The delete key deletes the last character or number that was entered
·
Toggle Sign
The Toggle Sign button should only be used on numeric keyboards. It can be used to
toggle the edited value from positive to negative and vise versa.
Display Text
This language dependent property defines the character displayed on the button. It can be
different for each language.
Character Values
This language dependent property defines the value that is added to the edited value when
the button is pressed. It can be different for each language.
Switch To Layer
This property is only available if Button Type (see above) was set to Layer Switch.
Possible values: Any available layer of the virtual keyboard.
6.3.4
Softkey Frame
Softkey frames are (at default) invisible containers for softkey levels. Softkey levels contain
the softkeys .
A Softkey frame can have up to 4 softkey levels. Softkey levels can be used if there is not
enough space on the screen to show all softkeys. At runtime it is possible to switch to another
softkey level to show different softkeys.
Create Softkey Frames and Levels
At default two softkey frames frames are created for each page automatically each
containing one softkey level.
To create a new softkey frame open the page from project tree and do a right click on the
DataMask object of the page in the project tree and select Create Softkey Frame XXX
(XXX is either Left or Right for landscape devices or Bottom or Top for portrait devices). If
all softkey frames for the page already exist, this option will not be available on right click.
After softkey frame contains one default softkey level. To create more levels do a right click
on the softkey frame in the project tree and select Create Softkey Level. The new created
level will then directly be shown.
To switch between the levels in the designer, the level that shall be shown can also be
selected via right click on the softkey frame in the project tree.
To switch between softkey levels at runtime, the actions Next Softkey Level or Previous
Softkey Level can be attached to a softkey.
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