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OPUS Projektor Manual
Object Reference
To put an object into a container, drag and drop the object into the container in the project
tree.
When putting existing objects into a container, please note that the position of the object
relative to the parent object will be used to position the object in the container.
I.e. if the object is in a frame that starts at position 0,0 then the container should also start at
that position, otherwise the object will be moved to position + container position.
To put an existing layout of objects into a container and keep all positions, put the top left
edge of the container at the top left edge of the page and re-size the container so that the
objects you want to put in are within the container boundaries.
Attention!
Please do not try to override limitations of the objects by using containers, i.e. by
putting a container inside of a button and then a button inside of the container in the
button. Such combinations are not supported or tested and will most likely lead to
unexpected behavior. Also, don't put containers inside of other containers.
6.4.5
Frame
The frame is the basic object that should be at least once on a page (maybe except a video
page).
A frame needs to be placed on a page so that objects can be added to it. When creating a
new page, a full screen frame will automatically be created.
Frames can be used to display a video from the device's analog video input (see property
description below).
As many other objects, the frame has a lot of common properties. See here for a
description. Only frame specific properties will be described on this page.
Frame Specific Properties
Frame Type
This property has no effect and will be changed or removed in a future release.
For Video Properties please see here .
Events
The following events can be configured for the frame object:
·
OnPress
·
OnRelease
See here for the descriptions of all event and possible actions that can be assigned.
6.4.6
Gauges
The gauge object can be used to design gauges or other instruments requiring a needle
(indicator).
The gauge shares many properties with other objects. Find a description of them here .
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