WinScript Live Command Reference Page 74
Start
Starts a sequence. If the sequence is not currently running and was never paused in the middle by
a Reset event, the sequence will begin execution at the first event. If the sequence started was
running and is now paused by some other sequence, the sequence started will resume execution at
the event. If the sequence started is currently running and the setup for the sequence has Restart
Enabled, the sequence will stop event execution and restart execution from the first event. If the
sequence started is currently running and does not have Restart Enabled, it will continue running
as it was and the start event will be ignored.
Pause
Pauses a sequence at the current event. A Start event will cause the sequence to resume from the
point at which it was stopped.
Stop Loop
Causes a looping sequence to stop looping after the last event. If the sequence is restarted, it starts
execution from the first event.
Reset
Stops a sequence immediately. If the sequence is restarted, it starts execution from the first event.
Goto
Unconditionally jumps over events. Forward AND backward jumps are allowed. In the case of
backward jumps, the sequence will wait 1 frame after jumping backward before executing event.
Note A branch event causes no change in time within the sequence; all events occur based on
time from sequence start.