201
Effects List
27: TREMOLO CHORUS
This is a chorus effect with added Tremolo (cyclic modulation of
volume).
fig.MFX-27
28: SPACE-D
This is a multiple chorus that applies two-phase modulation in
stereo. It gives no impression of modulation, but produces a
transparent chorus effect.
fig.MFX-28
29: 3D CHORUS
This applies a 3D effect to the chorus sound. The chorus sound will
be positioned 90 degrees left and 90 degrees right.
fig.MFX-29
30: 3D FLANGER
This applies a 3D effect to the flanger sound. The flanger sound will
be positioned 90 degrees left and 90 degrees right.
fig.MFX-30
Pan Deviation
0–20 Adjusts the difference in stereo lo-
cation between each chorus sound.
0:
All chorus sounds will be in
the center.
20:
Each chorus sound will be
spaced at 60 degree intervals
relative to the center.
Balance # D100:0W–D0:100W Volume balance between the direct
sound (D) and the chorus sound
(W)
Level 0–127 Output Level
Parameter
Value Description
Pre Delay
0.0–100.0 ms Adjusts the delay time from the
direct sound until the chorus
sound is heard.
Chorus Rate # 0.05–10.00 Hz, note Modulation frequency of the
chorus effect
Chorus Depth 0–127 Modulation depth of the chorus
effect
Tremolo Rate # 0.05–10.00 Hz, note Modulation frequency of the
tremolo effect
Tremolo
Separation
0–127 Spread of the tremolo effect
Tremolo Phase 0–180 deg Spread of the tremolo effect
Balance # D100:0W–D0:100W Volume balance between the di-
rect sound (D) and the tremolo
chorus sound (W)
Level 0–127 Output Level
Parameter
Value Description
Pre Delay
0.0–100.0 ms Adjusts the delay time from
the direct sound until the cho-
rus sound is heard.
Rate # 0.05–10.00 Hz, note Frequency of modulation
Depth 0–127 Depth of modulation
Phase 0–180 deg Spatial spread of the sound
Low Gain -15– +15 dB Gain of the low range
High Gain -15– +15 dB Gain of the high range
Balance # D100:0W–D0:100W Volume balance between the
direct sound (D) and the cho-
rus sound (W)
Level 0–127 Output Level
Parameter
Value Description
Tremolo Chorus
L in
R in
L out
R out
Balance D
Balance D
Balance W
Balance W
L in
R in
Space D
Space D
L out
R out
2-Band
EQ
2-Band
EQ
Balance W
Balance W
Balance D
Balance D
Parameter
Value Description
Filter Type
OFF, LPF, HPF Type of filter
OFF:
no filter is used
LPF:
cuts the frequency range
above the Cutoff Freq
HPF:
cuts the frequency range
below the Cutoff Freq
Cutoff Freq 200–8000 Hz Basic frequency of the filter
Pre Delay 0.0–100.0 ms Adjusts the delay time from the
direct sound until the chorus
sound is heard.
Rate # 0.05–10.00 Hz, note Frequency of modulation
Depth 0–127 Modulation depth of the chorus
effect
Phase 0–180 deg Spatial spread of the sound
Output Mode SPEAKER, PHONES Adjusts the method that will be
used to hear the sound that is out-
put to the OUTPUT jacks. The op-
timal 3D effect will be achieved if
you select
SPEAKER
when using
speakers, or
PHONES
when us-
ing headphones.
Low Gain -15– +15 dB Gain of the low range
High Gain -15– +15 dB Gain of the high range
Balance # D100:0W–D0:100W Volume balance between the di-
rect sound (D) and the chorus
sound (W)
Level 0–127 Output Level
Parameter
Value Description
Filter Type
OFF, LPF, HPF Type of filter
OFF:
no filter is used
LPF:
cuts the frequency range
above the Cutoff Freq
HPF:
cuts the frequency range
below the Cutoff Freq
Cutoff Freq 200–8000 Hz Basic frequency of the filter
Pre Delay 0.0–100.0 ms Adjusts the delay time from
when the direct sound begins un-
til the flanger sound is heard.
Rate # 0.05–10.00 Hz, note Frequency of modulation
Depth 0–127 Depth of modulation
Phase 0–180 deg Spatial spread of the sound
Feedback # -98– +98 % Adjusts the proportion of the
flanger sound that is fed back
into the effect. Negative (-) set-
tings will invert the phase.
L
R
3D Chorus
2-Band
EQ
2-Band
EQ
R out
L out
L
R
3D Flanger
2-Band
EQ
2-Band
EQ
R out
L out
Fantom-XR_r_e.book 201 ページ 2006年4月4日 火曜日 午前10時14分