211
Effects List
63: STEP PCH SHIFTER
(STEP PITCH SHIFTER)
 
A pitch shifter in which the amount of pitch shift is varied by a 16-
step sequence.
 
fig.MFX-63
 
You can use multi-effect control to make the step sequence play 
again from the beginning (p. 215).
 
64: REVERB
 
Adds reverberation to the sound, simulating an acoustic space.
 
fig.MFX-64
 
65: GATED REVERB
 
This is a special type of reverb in which the reverberant sound is cut 
off before its natural length.
 
fig.MFX-65
 
66: OD 
 
→
 
 CHORUS
(OVERDRIVE 
 
→
 
 CHORUS)
 
fig.MFX-66
 
Parameter
Range Explanation
 
Step 01–16
-24–+12 semi Amount of pitch shift at each 
step (semitone units)
Rate # 0.05–10.00 Hz, note Rate at which the 16-step se-
quence will cycle
Attack # 0–127
Speed at which the amount of 
pitch shift changes between steps
Gate Time # 0–127 Duration of the pitch shifted 
sound at each step
Fine -100– +100 cent Pitch shift adjustment for all 
steps (2-cent units)
Delay Time 0–1300 ms, note Delay time from the original 
sound until the pitch-shifted 
sound is heard
Feedback # -98– +98% Proportion of the pitch-shifted 
sound that is to be returned to 
the input (negative values in-
vert the phase)
Low Gain -15– +15 dB Amount of boost/cut for the 
low-frequency range
High Gain -15– +15 dB Amount of boost/cut for the 
high-frequency range
Balance # D100:0W–D0:100W Volume balance of the original 
sound (D) and pitch-shifted 
sound (W)
Level 0–127 Output volume
 
Parameter
Value Description
 
Type
ROOM1, ROOM2, 
STAGE1, STAGE2, 
HALL1, HALL2
Type of reverb
 
ROOM1: 
 
dense reverb with 
short decay
 
ROOM2: 
 
sparse reverb with 
short decay
 
STAGE1: 
 
reverb with greater 
late reverberation
 
STAGE2: 
 
reverb with strong 
early reflections
 
HALL1: 
 
reverb with clear re-
verberance
 
HALL2: 
 
reverb with rich re-
verberance
Pre Delay 0.0–100.0 ms Adjusts the delay time from the 
direct sound until the reverb 
sound is heard.
Time # 0–127 Time length of reverberation
L in
R in
Step Pitch Shifter
Step Pitch Shifter
L out
R out
2-Band
EQ
2-Band
EQ
L in
R in
L out
R out
Reverb
2-Band
EQ
Balance W
Balance W
Balance D
Balance D
2-Band
EQ
 
HF Damp
200–8000 Hz, 
BYPASS
Adjusts the frequency above which 
the reverberant sound will be cut. 
As the frequency is set lower, 
more of the high frequencies 
will be cut, resulting in a softer 
and more muted reverber-
ance. If you do not want to cut 
the high frequencies, set this 
parameter to BYPASS.
Low Gain -15– +15 dB Gain of the low range
High Gain -15– +15 dB Gain of the high range
Balance # D100:0W–D0:100W
 
Volume balance between the direct 
sound (D) and the reverb sound (W)
 
Level
0–127 Output Level
 
Parameter
Value Description
 
Type
NORMAL, REVERSE, 
SWEEP1, SWEEP2
Type of reverb
 
NORMAL: 
 
conventional 
gated reverb
 
REVERSE: 
 
backwards re-
verb
 
SWEEP1: 
 
the reverberant 
sound moves from right to 
left
 
SWEEP2:
 
 the reverberant 
sound moves from left to 
right
Pre Delay 0.0–100.0 ms Adjusts the delay time from the 
direct sound until the reverb 
sound is heard.
Gate Time 5–500 ms
 
Adjusts the time from when the 
reverb is heard until it disappears.
 
Low Gain
-15– +15 dB Gain of the low range
High Gain -15– +15 dB Gain of the high range
Balance # D100:0W–D0:100W Volume balance between the 
direct sound (D) and the reverb 
sound (W)
Level # 0–127 Output Level
 
Parameter Value Description
 
Od Drive #
0–127 Degree of distortion
Also changes the volume.
Od Pan # L64–63R Stereo location of the overdrive 
sound
Cho Pre Delay 0.0–100.0 ms Adjusts the delay time from the 
direct sound until the chorus 
sound is heard.
Cho Rate # 0.05–10.00 Hz, note Frequency of modulation
Cho Depth 0–127 Depth of modulation
 
Parameter
Value Description
L in
R in
L out
R out
Gated Reverb
2-Band
EQ
Balance W
Balance W
Balance D
Balance D
2-Band
EQ
L in
R in
Chorus
Overdrive
L out
R out
Balance W
Balance W
Balance D
Balance D
Fantom-XR_r_e.book 211 ページ 2006年4月4日 火曜日 午前10時14分