32
 
Overview of the Fantom-XR
 
The Fantom-XR has two modes; Patch mode and Performance mode. 
Use the mode that’s most appropriate for the way you’re playing.
 
Patch mode—playing or creating 
an individual sound
 
In Patch mode you can use a connected keyboard or other device to 
play a single Patch (p. 33) on the Fantom-XR. Since Patch mode lets 
you use a variety of effects on a single patch, you can play very rich 
textures.
In Patch mode it’s also easy to edit the selected sound, so this is the 
mode to use when editing or creating your own sounds.
 
Performance mode—playing 
multiple sounds/creating songs
 
In Performance mode you can use multiple patches or rhythm sets 
simultaneously. A performance (p. 33) contains sixteen “Parts.” You 
can assign a patch or rhythm set to each part, and use them as an 
ensemble, or layer sounds to create rich textures.
Since in Performance mode you can use an external MIDI device or 
sequencer software to independently control each of the Fantom-
XR’s sixteen parts, this is the mode to use when you’re creating a 
song.
 
* When the Fantom-XR is shipped from the factory, Patch mode is 
selected. If you leave the Fantom-XR in Patch mode and play back 
song data from an external MIDI device or sequencer software, you 
will hear only one Part of the song. In such cases, you’ll need to switch 
the Fantom-XR to Performance mode.
 
For details on switching between Patch mode and Performance 
mode, refer to p. 37.
When using the Fantom-XR, you will notice that a variety of 
different categories come into play when working with sounds. 
What follows is a simple explanation of each sound category.
 
Tones
 
On the Fantom-XR, the tones are the smallest unit of sound. 
However, it is not possible to play a tone by itself. The patch is the 
unit of sound which can be played, and the tones are the basic 
building blocks which make up the patch.
 
fig.04-002.e
 
Tones consist of the following five components.
 
WG (Wave Generator)
 
Specifies the PCM waveform (wave) that is the basis of the sound, 
and determines how the pitch of the sound will change.
The Fantom-XR has 1,480 different waveforms. All patches built into 
the Fantom-XR consist of combinations of tones which are created 
based on these waveforms.
 
There are four wave generators for each rhythm tone 
(percussion instrument sounds).
 
TVF (Time Variant Filter)
 
Specifies how the frequency components of the sound will change.
 
TVA (Time Variant Amplifier)
 
Specifies the volume changes and the sound’s position in a stereo 
soundfield.
 
Envelope
 
You use Envelope to initiate changes to occur to a sound over time. 
There are separate envelopes for Pitch, TVF (filter), and TVA 
(volume). For example if you wish to modify the way in which the 
sound attacks or decays over time, you would adjust the TVA 
envelope.
 
Patch mode and 
Performance mode
 
How the Fantom-XR Is Organized
Classification of Fantom-XR Sound 
Types
WG
Pitch
Envelope
TVF
TVF 
Envelope
TVA 
Envelope
TVA
LFO 1 LFO 2
control signal
Tone
audio signal
Fantom-XR_r_e.book 32 ページ 2006年4月4日 火曜日 午前10時14分