For most of the objects one or more references to a variable can be created. The object
will then show the value of the variable at runtime (or shows a invalid state if the referenced
variable is invalid) or the max or min value of a DDO can be adjusted with variables. See
below for a description of the possible Variable Reference properties.
Variable Reference
The Variable Reference property is used to reference to a variable that shall deliver the
value of the selected object.
A integer variable can be assigned as variable reference to the following objects:
·
Button (value 0 for button release, any other value for button press)
·
Softkey (value 0 for softkey release, any other value for softkey press)
·
Arched Bargraph (fill the bargraph or move the value line)
·
Linear Bargraph (fill the bargraph or move the value line)
·
Meter (move the needle)
·
Numeric Field (show the value as a number, see object specific properties for how it
can be formatted)
·
Table (scroll the table)
·
List (select index to be shown)
A string variable can only be assigned to a String Field object.
All other objects do not support variable references.
Default value: None
Possible Values: Either any integer or string variable depending on object type
Min Value Variable Reference
When selecting a variable for this property, the value of the variable controls the Min Value
of that object.
This property is supported by the following objects:
·
Arched Bargraph
·
Linear Bargraph
·
Meter
·
Numeric Field
Default value: None
Possible Values: Any integer variable