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758
OPUS Projektor Manual
FAQ
General volume settings
The main variable to control the general volume level is @BeeperMaxVolume. This
variable can be seen as the main volume level. It has an influence on all other volumes.
The next two general volume variables are @VolumeLevelSpeaker and
@VolumeLevelLineOut. These variables can be seen as mixer volume levels. If the device
is equipped with an internal speaker and an audio line out, the volume level of these
outputs can be adjusted (they have no influence on a device that is only equipped with a
beeper). These variables directly accesses the hardware volume settings so that all other
volumes will be raised or lowered when their value changes.
Alarm Volume
The following variables have an influence on the volume of an alarm sound pattern or audio
file:
·
@BeeperMaxVolume
·
@BeeperAlarmVolume
·
@BeeperMinEmergencyAlarmVolume
Sound Pattern
The beeper volume when playing an alarm sound pattern is calculated like this:
beeperVolume = (@BeeperAlarmVolume * @BeeperMaxVolume) / 100
if (@BeeperMinEmergencyAlarmVolume > beeperVolume)
{
beeperVolume = @BeeperMinEmergencyAlarmVolume
}
Audio Output
The sound volume when playing an alarm audio file is calculated like this:
soundVolume = (configuredVolume * ((@BeeperAlarmVolume *
@BeeperMaxVolume) / 100)) / 100
if (@BeeperMinEmergencyAlarmVolume > soundVolume)
{
soundVolume = @BeeperMinEmergencyAlarmVolume
}
While configuredVolume is the volume that was configured in the Audio Output settings .
Note that the final volume also still depends on @VolumeLevelSpeaker and
@VolumeLevelLineOut (see above ).
Event Volume
The following variables have an influence on the volume of an event sound pattern or audio
file:
·
@BeeperMaxVolume
·
@BeeperEventVolume
Sound Pattern
The beeper volume when playing an event sound pattern is calculated like this:
beeperVolume = (@BeeperEventVolume * @BeeperMaxVolume) / 100
Audio Output
The sound volume when playing an event audio file is calculated like this:
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