Advanced Manual Control 303
Using {Make Manual}
The {Make Manual} softkey can be used to convert cue or submaster data into manual values, allow-
ing it to be included in [Record], [Record Only], and [Update] operations.
[5] {Make Manual} [Enter] - selects channel 5 and makes all of its current parameter settings
manual data.
[8] {Focus} {MakeManual} [Enter] - selects channel 5 and makes all of its focus data manual.
[9] [Thru] [3] {Color} {Intensity} {Make Manual} [Enter] - selects channels 3 through 9 and
makes their color and intensity values manual.
Using {Make Absolute}
Referenced data can be transformed into absolute data using the {Make Absolute} softkey. This
softkey is available in Live or Blind. Referenced data is channel/ parameter data that is derived from a
palette or preset. {Make Absolute} can be used to leave a parameter unchanged, but break its palette
or preset reference.
The following examples illustrate how to change referenced data into absolute data.
[4] {Make Absolute} [Enter] - selects channel 4 and makes any referenced data for that channel
absolute data.
[7] {Color} {MakeAbsolute} [Enter] - selects channel 7 and makes its color data absolute.
[3] [Thru] [9] {Color} {Intensity} {Make Absolute} [Enter] - selects channels 3 through 9 and
makes their color and intensity data absolute.
In each of these examples, the channel display will change to show the result of the command.
Wherever the reference was previously indicated (IP, FP, CP, BP, Pr), an absolute value (numerical) will
be seen.
In Live, data that is changed to absolute is also made manual, thereby requiring a record or update
instruction if the results are to be maintained.
{Make Absolute} can also be used in conjunction with an update command, allowing a cue to be
updated while also breaking the reference to palettes or presets that were manually modified.
For Example:
[Update] {MakeAbsolute} [Enter]
Updates the active record target. Any manual values that were modifications to a palette or
preset stored in the cue will be updated as absolute data in the cue. The reference will be dis-
carded.
Using [Capture]
Note: This feature is not available on Element 2.
Capture is a manual independent state. Any captured channel parameter data will be unaffected by
playback, but will respond to manual control operations.
When channels are selected, [Capture] [Enter] captures all parameters of those channels. They will
remain unavailable for playback or submaster override until they are released from the captured