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ETC Element 2 Operating Manual

ETC Element 2
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332 Eos Family Operations Manual
About Effects
Effects are a method within Eos to provide dynamic, repetitive action to channels.This chapter
explains the different types of effects, and how to use them.
Effects are manual control functions that can be applied to a channel parameter and then included in
presets, cues, or submasters. Cues can contain both standard transitions for some chan-
nels/parameters and effects for the same or other channels/parameters.
Intensities can have different effects running at the same time but they must be from different
sources. You can have an intensity effect running on a cue and those same channels can be
impacted by an intensity effect on a submaster. See MultipleIntensityHTP Effects (on page347)
Effects have user defined properties and attributes which are applied to the effects whenever they
are used in cues. Effects also have cue level overrides, which allow you to use an effect in multiple loc-
ations, and modify its size, shape and/or rate in individual cues. See Effect Channel Display (on
page339)for more information.
Effects are broken up into three fundamental behavior types:
Step Effects - are chases for one or more parameters. Intensity is the default. Step effects are
On/ Off behavior. The ON value determines what the associated channel should do when the
step is active, while the OFF value determines what the channel should do when the step is
not active. See Step Effects (on page340)
AbsoluteEffects - are progressive behavior, rather than on/ off states of step effects.
However, unlike relative effects, which are also progressive, you are determining exactly the
behavior that you want to have for each transition in the effect. See AbsoluteEffects (on
page343)
Relative Effects - are math based effects that provide a continuous offset from the current
parameter value. There are three different types of relative effects: Focus, Linear and Color.
See Relative Effects (on page348)
There are four different displays for viewing and editing effects:
Effect List - displays all of the recorded effects. See The Effect List (below)
Effect Editor - displays in the CIA when the Effect List is open. The editor will display the attrib-
utes and properties of a selected effect for editing. See Effects Editor (on the facing page)
Effect Status - displays information in the CIA about the currently running effects. See Effect
Status Display(on page337)
Effect Channels - displays all of the channels in the currently running effects so you can over-
ride certain effect properties. The effect status display will also open while in the effect chan-
nel display. See Effect Channel Display (on page339)
The Effect List
At any time you may press [Effect] [Effect] or [Tab] [1][3] to view the effect list. Any recorded effects
will be displayed here. The effect list is a blind view and any changes made in this view are auto-
matically stored; a record command is not required.
Notice that there are effects existing in this list prior to any being recorded. Effects 901-918 are pre-
programmed relative effects that are automatically available to you (see Relative Effects (on
page348)).

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ETC Element 2 Specifications

General IconGeneral
DMX Outputs2
TouchscreenYes
NetworkingEthernet
TypeLighting Control Console
Master Faders2
Encoders4
Ethernet Ports2
USB Ports4
Video OutputDisplayPort
Power Input100-240VAC, 50/60Hz
Power SupplyInternal
Control Channels6144
OutputArt-Net
DisplayMulti-Touch LCD
StorageSolid State Drive (SSD)

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