230 Eos Family Operations Manual
Palettes On Faders
Palettes can be mapped to faders. See Presets and Palettes Fader Properties (on page246) for more
information.
Presets and palettes can be used to create a temporary list of content that can be played back on a
fader. See Temporary Fader Mapping (on page250) for more information.
Editing Palettes Live
If a palette is already recorded, [Record] replaces all existing data, unless channels have been
excluded. [Record Only] is a selective store, therefore it adds data. Recording over a previously exist-
ing palette requires a confirmation, if confirmations are enabled in Setup. See Record Defaults (on
page159)It is also possible to [Update] to add manual changes to the record target.
Rerecord
Rerecording follows the conventions illustrated in the [Record] and [Record Only] sections detailed
earlier in this chapter. The only exception is that a confirmation is required to record over an existing
palette.
There are two different methods for rerecording:
[Record] [Palette] [5] [Enter] [Enter] - overwrites the content completely.
[Channel List] [Record] [Palette] [5] [Enter] [Enter]- merges the data.
Update
Live changes can be updated to both active and inactive palettes. When updating a parameter in an
active palette, that parameter will no longer be absolute data, but will now be in the updated palette
on stage.
The following illustrates how to update color palette 2 when no cues are active and you have recalled
channels within that palette.
<channel list> [Update] [Color Palette] [2] [Enter] - any manual changes for channels originally
in the palette are updated in color palette 2.
[1] [Update] [Color Palette] [2] [Enter] - adds channel 1’s manual data to color palette 2.
[-] [3] [Update] {Color Palette2} - withholds manual changes for channel 3 from the update to
Color Palette 2 using the direct selects.
If a channel or parameter does not have data in the palette being updated, it will not be added to that
palette unless the user specifically requests it, by specifying the channel.
Editing Palettes in Blind
All palettes can be viewed and edited in Blind. To open a palette in Blind, you can do any of the fol-
lowing:
[Blind] [Palette] [Enter] - pressing this will display the first recorded palette of the selected type
(Intensity, Focus, Color or Beam) in Blind or return to the last palette of this type viewed in
blind.
[Blind] {Palette Select 3} or [Blind] [Palette] [3][Enter] - pressing this will display the specified
palette in Blind.