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6–1F: Bounce Pattern
This command combines the musical data of the bounce
source pattern and bounce destination pattern, and places
the combined musical data in the bounce destination. The
time signature and length of the pattern following execution
will be according to the settings of the bounce destination.
Unlike the Track Bounce operation, the musical data of the
bounce source will not be erased.
If MIDI control data exists in the selected pattern and in the
bounce destination pattern, the resulting playback following
the bounce operation may produce unexpected results. We
recommend that you use “Event Edit” (6–1B) to prepare the
MIDI control data of the two patterns before executing the
Bounce Pattern command.
1 Use “Pattern” and “Pattern Select” to specify the bounce
source pattern.
2 Select this command to open the following dialog box.
3 In From “Pattern,” select the bounce source pattern. (By
default, the song and pattern that are selected in the tab
page will be chosen.)
4 In “To: Song” and “Pattern,” select the bounce destina-
tion song and pattern. For “Pattern,” only user patterns
U00–U99 can be specified.
5 To execute the Bounce Pattern command, press the OK
button. To cancel, press the Cancel button.
6–1G: Get From Track
This command loads musical data from a track into the
specified pattern.
1 Use “Pattern” and “Pattern Select” to specify the pattern.
2 In “Pattern Parameter” (6–1C), specify the pattern length
of the “get” destination.
3 Select this command to open the following dialog box.
4 In “Song,” select the “get” source song.
5 In “Track,” select the “get” source track.
6 In “Measure,” specify the first measure of the “get”
source.
7 To execute the Get From Track command, press the OK
button. To cancel, press the Cancel button.
6–1H: Put To Track
This command places a pattern into a track.
Unlike the Copy to Track command, this command only
places the pattern number in the song, so that when play-
back reaches that point, the pattern will be recalled. The
musical data of the pattern will not actually exist in the
track.
By creating patterns that contain frequently-used phrases or
drum patterns, and then placing them on the tracks, you can
conserve memory.
Be aware that when you edit a pattern, all locations in the
song where that pattern has been placed will be affected.
When you execute the Put to Track command, the musical
data will be affected as follows.
• Musical data previously existing at the “put”
destination will be erased.
• The pattern that you “put” will playback according to
the time signature that is specified by the measures of
the “put” destination.
• Control data such as pitch bend etc. (but not including
volume data) previously existing in the track will be
reset immediately before the measure at which the
pattern was “put.”
If you wish to use control data such as pitch bend in the
measures in which a pattern is “put,” you must first
write the control data into the pattern (
☞p.69 in the Basic
Guide).
To delete a pattern that has been placed in a track you can
use “Erase Measure” (5–1F), specifying the area in which the
pattern was “put,” and setting “Kind” to All.
1 Select this command to open the following dialog box.
2 In “Pattern” and “Pattern Select,” select the “put” source
pattern. (By default, this will be the pattern selected in
tab)
3 In “To Track,” select the “put” destination track.
4 In “Measure,” specify the first measure of the “put” des-
tination.
5 To execute the Put to Track command, press the OK but-
ton. When you execute the command, “Measure” will
automatically count up. If you wish to, you can continue
“putting” the pattern. To exit the command, press the
Exit button.
6–1I : Copy To Track
This command copies the specified area of musical data
from the specified pattern to a track as musical data.
Unlike the Put To Track command, this command actually
writes the musical data of the pattern into the track, so that
you can edit the copied data in the track. Even if you later
edit the copy source pattern, the musical data of the song
will not be affected.
When you execute the Copy to Track command, the musical
data will be affected as follows.
• Musical data previously existing in the copy destination
measures will be erased.
• The musical data that is copied will playback according
to the time signature specified at the beginning of the
copy destination measures.
The procedure is the same as for the Put to Track command.
☞“Put To Track” (6–1H).
1
2
Track 10
(Drums)
3
4
5
6
Pattern 20
Example: Pattern 20 has been Put at measures 2, 4, and 6 of track 10. When those measures
are reached, pattern 20 is called and its data is played.
1 432
1 432
Pattern 41
Example: Copy the musical data of pattern 41 to measure 2
Before Copy
After Copy