EasyManua.ls Logo

High End Systems DML-1200 - Texture Ripple, Circular; Texture Ripple, Horizontal; Texture Ripple, Vertical; Texture Shift

Default Icon
149 pages
Print Icon
To Next Page IconTo Next Page
To Next Page IconTo Next Page
To Previous Page IconTo Previous Page
To Previous Page IconTo Previous Page
Loading...
Effect Mode Options Descriptions
DML-1200 w/Axon Embedded Graphic Engine 24/12/2010 _____________________________________________________________________________ 98
5.2.42 Texture Ripple, Circular
Effect Mode
parameter DMX value = 24
This effect varies the distance of reference points to the applied media file texture around the
Z axis without affecting the underlying object. This creates an effect of concentric rippling out from the object center.
Modifier 1:
Adjusts the size (amplitude) of the ripple from 0 = no adjustment to 255 (100%) = maximum size.
Modifier 2:
Adjusts the rate (frequency) of the ripple from 0 = no adjustment to 255 (100%) = maximum rate
Modifier 3:
Adjusts the offset (phase) speed and direction. A DMX value of 128 (50%) = no adjustment. DMX Values above the
midpoint increase speed in a forward direction to 255 (100%) = fastest speed. DMX values below the midpoint increase speed in a
backward direction from no adjustment to 0 = fastest speed.
5.2.43 Texture Ripple, Horizontal
Effect Mode
parameter DMX value = 22
This effect varies the distance of reference points to the applied media file texture around the
X axis without affecting the underlying object.
Modifier 1:
Adjusts the size (amplitude) of the ripple from 0 = no adjustment to 255 (100%) = maximum size.
Modifier 2:
Adjusts the rate (frequency) of the ripple from 0 = no adjustment to 255 (100%) = maximum rate.
Modifier 3:
Adjusts the offset (phase) speed and direction. A DMX value of 128 (50%) = no adjustment. DMX Values above the
midpoint increase speed in a forward direction to 255 (100%) = fastest speed. DMX values below the midpoint increase speed in a
backward direction from no adjustment to 0 = fastest speed.
5.2.44 Texture Ripple, Vertical
Effect Mode
parameter DMX value = 23
This effect varies the distance of reference points to the applied media file texture around the
Y axis without affecting the underlying object.
Modifier 1:
Adjusts the size (amplitude) of the ripple from 0 = no adjustment to 255 (100%) = maximum size.
Modifier 2:
Adjusts the rate (frequency) of the ripple from 0 = no adjustment to 255 (100%) = maximum rate
Modifier 3:
Adjusts the offset (phase) speed and direction. A DMX value of 128 (50%) = no adjustment. DMX Values above the
midpoint increase speed in a forward direction to 255 (100%) = fastest speed. DMX values below the midpoint increase speed in a
backward direction from no adjustment to 0 = fastest speed.
5.2.45 Texture Shift
Effect Mode
parameter DMX value = 88
This effect creates offset image elements by shifting the texture based upon selected color values.
Modifier 1:
Shifts the texture left to right
Modifier 2:
Shifts the texture up to down
Modifier 3:
Selects a color and scales the shift. Red and green color values (cyan) shift from 0 = maximum to 84 = a minimum shift.
Red and blue color values (magenta) shift from 85 = maximum to 170 = a minimum shift. Green and blue color values (yellow)
shift from a 171 = maximum to 255 = a minimum shift.
Object Effect Global Effect
Object Effect Global Effect
Object Effect Global Effect
Object Effect Global Effect
Original Content
Modifier 1 parameter DMX = 24
Modifier 2 parameter DMX = 184
Modifier 3 parameter DMX = 18

Table of Contents