Effect Mode Options Descriptions
89 ______________________________________________________DML-1200 w/Axon Embedded Graphic Engine 24/12/2010
5.2.25 Particle System
Three Particle System effects operate together to create a particle pattern effect. By using all three effects, you can, in effect,
apply nine modifier adjustments.
5.2.25.1 Particle System 1
Effect Mode
parameter DMX value = 95
This option provides the baseline effect.
Modifier 1:
Determines emitter pattern that will shape the particle effect. Multiple emitter patterns are available and more will be
added in subsequent releases. All DMX values after the last pattern variation default to the first emitter pattern (Random Within
Rectangle).
Modifier 2:
Adjusts the trailing of each particle as it moves across the image from 0 = smallest trail to 255 (100%) = longest.
Modifier 3:
This parameter determines particle acceleration. A DMX value of 128 (50%) is the default. Values on each side of the
midpoint increase the particle acceleration from 0 = slowest to 127 (49%) = fastest and from 129 (51%) = slowest to 255 (100%)
= fastest.
You must use the Particle System 1 effect. Then you can add Particle System 2 and Particle System 3 for
additional Modifier support to the initial effect.
DMX
value
Modifier 1 Action
DMX
value
Modifier 1 Action
DMX
value
Modifier 1 Action
0
RandomWithinRectangle
12
RandomAtRightAndBottom,
23
RandomBottomRightRadial
1
RandomOnRectangle
13
RandomAtBottomAndLeft,
24
RandomBottomLeftRadial
2
RandomOnRectangleInward
14
RandomAtLeftAndTop
25
RandomTopLeftRightRadial
3
RandomOnRectangleOutward
15
RandomAtTopRightBottomLeft
26
RandomBottomRightLeftRadial
4
RandomInCircle
16
SequentialTopToBottom
27
RandomFourCorners
5
RandomOnCircleInward,
17
SequentialRightToLeft
28
RandomStaticInsideRectangle
6
RandomOnCircleOutward,
18
SequentialBottomToTop
29
RandomStaticOutsideRectangle
7
RandomAtTop,
19
SequentialLeftToRight
30
RandomStaticOnRectangle
8
RandomAtRight,
20
SequentialClockwise
31
RandomStaticInsideCircle
9
RandomAtBottom,
21
RandomTopLeftRadial
32
RandomStaticOutsideCircle
10
RandomAtLeft,
22
RandomTopRightRadial
33
RandomStaticOnCircle
11
RandomAtTopAndRight,
Object Effect Global Effect
Original Content Content with Particle 1 effect applied.
Modifier 1 parameter DMX = 0
Modifier 2 parameter DMX = 0
Modifier 3 parameter DMX = 0
Modifier 1 parameter DMX = 33
Modifier 2 parameter DMX = 0
Modifier 3 parameter DMX = 0