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High End Systems DML-1200 - Shakenbake; Sinewave, Circular; Sinewave, Circular W;X Axis Wobbulation; Sinewave, Circular W;Y Axis Wobbulation

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Effect Mode Options Descriptions
DML-1200 w/Axon Embedded Graphic Engine 24/12/2010 _____________________________________________________________________________ 94
5.2.33 ShakeNBake
Effect Mode
parameter DMX value = 61
This effect randomly vibrates the image. You can control the horizontal and vertical frequency.
Modifier 1:
Adjusts random horizontal “shake” from the shortest refresh rate at a value = 0 to a maximum at a DMX value of 255
(100%).
Modifier 2:
Adjusts random vertical “shake” from the shortest refresh rate at a value = 0 to a maximum at a DMX value of 255
(100%).
Modifier 3:
Adjusts how much the image is allowed to move from a minimum at a DMX value of 0 to a maximum at a DMX value of
255 (100%).
5.2.34 Sinewave, Circular
5.2.34.1 Sinewave, Circular w/X Axis Wobbulation
Effect Mode
parameter DMX value = 64
5.2.34.2 Sinewave, Circular w/Y Axis Wobbulation
Effect Mode
parameter DMX value = 65
5.2.34.3 Sinewave, Circular w/Z Axis Wobbulation
Effect Mode
parameter DMX value = 66
These effects create a circular sinewave pattern and then vary the boundaries of the underlying object along the designated axis
without affecting the media file that is applied as a texture.
Modifier 1:
Adjusts the size (amplitude) of the wobble from 0 = no adjustment to 255 (100%) = maximum size.
Modifier 2:
Adjusts the rate (frequency) of the wobble from 0 = no adjustment to 255 (100%) = maximum rate.
Modifier 3:
Adjusts the offset (phase) of the wobble from 0 = no adjustment to 255 (100%) = maximum offset.
5.2.35 Sinewave, Horizontal
5.2.35.1 Sinewave, Horizontal w/X Axis Wobbulation
Effect Mode
parameter DMX value = 67
5.2.35.2 Sinewave, Horizontal w/Y Axis Wobbulation
Effect Mode
parameter DMX value = 68
5.2.35.3 Sinewave, Horizontal w/Z axis Wobbulation
Effect Mode
parameter DMX value = 69
These effects create a horizontal sinewave pattern and then vary the boundaries of the underlying object along the designated
axis without affecting the media file that is applied as a texture.
Modifier 1:
Adjusts the size (amplitude) of the wobble from 0 = no adjustment to 255 (100%) = maximum size.
Modifier 2:
Adjusts the rate (frequency) of the wobble from 0 = no adjustment to 255 (100%) = maximum rate.
Modifier 3:
Adjusts the offset (phase) of the wobble from 0 = no adjustment to 255 (100%) = maximum offset.
5.2.36 Sinewave, Vertical
5.2.36.1 Sinewave, Vertical w/X Axis Wobbulation
Effect Mode
parameter DMX value = 70
To get the maximum effect, set a high value for Modifier 3 and low values for Modifiers 1 and 2.
This effect is also available as a Visual Mode adjusted with 2 Modifier parameters, (see ShakeNBake on page 25).
Object Effect Global Effect
Object Effect Global Effect
Object Effect Global Effect
Object Effect Global Effect

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