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High End Systems DML-1200 - Page 4

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Table of Contents
2 _______________________________________________________DML-1200 w/Axon Embedded Graphic Engine 24/12/2010
2.3.4 Effect Mode Parameters .....................................................................................................................................................26
3. Synchronizing Content ................................................................................................................................................. 30
3.1 Network Synchronization Overview ..........................................................................................................................................30
3.2 Network Synchronization Requirements ...................................................................................................................................30
3.3 Network Synchronization Capabilities .......................................................................................................................................30
3.4 Programming Synchronization ..................................................................................................................................................30
3.4.1 Sync To Parameter ..............................................................................................................................................................30
3.4.2 Sync Type Parameter ..........................................................................................................................................................31
3.4.3 Effect Synchronization .........................................................................................................................................................31
3.4.4 Synchronizing a Server to Itself ..........................................................................................................................................31
3.4.5 Synchronizing a Master Server to another Server ..............................................................................................................31
4. Global Functions .......................................................................................................................................................... 32
4.1 Global Intensity .........................................................................................................................................................................32
4.2 Global Effect Mode Channels ....................................................................................................................................................32
4.3 Global Control ............................................................................................................................................................................36
4.3.1 Shutdown and Reset Options ..............................................................................................................................................36
4.3.2 On-Screen Statistics ............................................................................................................................................................36
4.3.2.1 Spherical Control Statistics ........................................................................................................................................36
4.3.2.2 Performance Statistics ...............................................................................................................................................36
4.3.2.3 Text Color ..................................................................................................................................................................36
4.3.3 All-in-One Control Option ....................................................................................................................................................37
4.4 Masking Control ........................................................................................................................................................................37
4.4.1 Mask Shape Select and Strobing .........................................................................................................................................37
4.4.1.1 Mask Shapes ..............................................................................................................................................................37
4.4.1.2 Strobing Mask Shapes ...............................................................................................................................................38
4.4.2 Mask Size ............................................................................................................................................................................38
4.4.3 Mask Edge Fade ..................................................................................................................................................................39
4.5 Image Edge Fade ......................................................................................................................................................................39
4.6 Keystone Correction Parameters ...............................................................................................................................................40
4.6.1 Keystone X Ratio .................................................................................................................................................................40
4.6.2 Keystone Y Ratio .................................................................................................................................................................41
4.7 Framing Parameters ..................................................................................................................................................................41
4.8 Global Viewpoint Mode .............................................................................................................................................................42
4.8.1 Perspective View, Spherical Coordinates ............................................................................................................................42
4.8.2 Perspective View, Cartesian Coordinates ............................................................................................................................42
4.8.3 Orthogonal View, Cartesian Coordinates ............................................................................................................................42
4.8.4 Variable Edge Blending .......................................................................................................................................................42
4.9 Viewpoint Position X .................................................................................................................................................................42
4.10 Viewpoint Position Y ...............................................................................................................................................................42
4.11 Viewpoint Position Z (Zoom) ..................................................................................................................................................43
4.12 Collage Generator™ Effect ......................................................................................................................................................43
4.12.1 Collage Generator Options ................................................................................................................................................43
4.12.1.1 Automated Collage Options ....................................................................................................................................43
4.12.1.2 User Segmented Collage Options ............................................................................................................................44
4.12.2 Adjusting the Collage Array with Global Modifier Parameters .........................................................................................44
4.12.3 Collage Setup Example .....................................................................................................................................................45
4.12.4 Variable Edge Blending .....................................................................................................................................................46
4.12.5 Mapping a Collage to a Spherical Surface ........................................................................................................................46
4.12.5.1 Spherical Mapping Setup Guide ..............................................................................................................................47
4.12.6 Creating Custom Content for the Collage Generator Effect ..............................................................................................48
4.12.7 Collages Using SDI Input ..................................................................................................................................................48
5. Effect Mode Options Descriptions ............................................................................................................................... 49
5.1 Effect Mode Color Options ........................................................................................................................................................50
5.1.1 All or Nothing ......................................................................................................................................................................50
5.1.2 Background Color ................................................................................................................................................................50
5.1.3 Background Color Cycle ......................................................................................................................................................51
5.1.4 CMY ....................................................................................................................................................................................51
5.1.5 CMY Add All Pixels ..............................................................................................................................................................51
5.1.6 CMY Add Non-black Pixels ..................................................................................................................................................52
5.1.7 Color Cycle ..........................................................................................................................................................................52
5.1.8 Color DeConverge ...............................................................................................................................................................52
5.1.9 Colorize Gray Scale .............................................................................................................................................................53
5.1.10 Color to Alpha ...................................................................................................................................................................53
5.1.11 Color to Alpha, Inverted ....................................................................................................................................................54

Table of Contents