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High End Systems DML-1200 - Page 6

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Table of Contents
4 _______________________________________________________DML-1200 w/Axon Embedded Graphic Engine 24/12/2010
5.2.17 Gaussian Halo ...................................................................................................................................................................79
5.2.18 Horizontal Mirror ...............................................................................................................................................................79
5.2.19 Image Scale and Rotate ....................................................................................................................................................80
5.2.20 Lens Grid ...........................................................................................................................................................................80
5.2.21 Magnifying Lens ................................................................................................................................................................81
5.2.22 Magnifying Lens 2 .............................................................................................................................................................81
5.2.23 Mattes............................................................................................................................................................................... 82
5.2.24 Pan and Scan .....................................................................................................................................................................83
5.2.25 Particle System.................................................................................................................................................................. 84
5.2.25.1 Particle System 1 ....................................................................................................................................................84
5.2.25.2 Particle System 2 ....................................................................................................................................................85
5.2.25.3 Particle System 3 ....................................................................................................................................................85
5.2.26 Picture in Picture ...............................................................................................................................................................85
5.2.27 Prerotation Translation ......................................................................................................................................................86
5.2.28 Pixelate .............................................................................................................................................................................86
5.2.29 Pixel Twist .........................................................................................................................................................................87
5.2.30 Prism .................................................................................................................................................................................87
5.2.31 Raindrop ............................................................................................................................................................................88
5.2.32 Scene Change ....................................................................................................................................................................88
5.2.33 ShakeNBake ......................................................................................................................................................................89
5.2.34 Sinewave, Circular .............................................................................................................................................................89
5.2.34.1 Sinewave, Circular w/X Axis Wobbulation ..............................................................................................................89
5.2.34.2 Sinewave, Circular w/Y Axis Wobbulation ..............................................................................................................89
5.2.34.3 Sinewave, Circular w/Z Axis Wobbulation ..............................................................................................................89
5.2.35 Sinewave, Horizontal ........................................................................................................................................................89
5.2.35.1 Sinewave, Horizontal w/X Axis Wobbulation .........................................................................................................89
5.2.35.2 Sinewave, Horizontal w/Y Axis Wobbulation .........................................................................................................89
5.2.35.3 Sinewave, Horizontal w/Z axis Wobbulation ..........................................................................................................89
5.2.36 Sinewave, Vertical ...........................................................................................................................................................89
5.2.36.1 Sinewave, Vertical w/X Axis Wobbulation .............................................................................................................89
5.2.36.2 Sinewave, Vertical w/Y Axis Wobbulation .............................................................................................................90
5.2.36.3 Sinewave, Vertical w/Z Axis Wobbulation ..............................................................................................................90
5.2.37 Slats, Vertical ....................................................................................................................................................................90
5.2.38 Slats, Horizontal ................................................................................................................................................................90
5.2.39 Spherical Mapping .............................................................................................................................................................91
5.2.39.1 Spherical Mapping, Outside ....................................................................................................................................91
5.2.39.2 Spherical Mapping, Inside .......................................................................................................................................91
5.2.39.3 Modifier Parameter Adjustments for Spherical Mapping ........................................................................................91
5.2.40 Texture Mixing ..................................................................................................................................................................92
5.2.41 Texture Ripple, Asymmetrical Circular .............................................................................................................................92
5.2.42 Texture Ripple, Circular .....................................................................................................................................................93
5.2.43 Texture Ripple, Horizontal ................................................................................................................................................93
5.2.44 Texture Ripple, Vertical .....................................................................................................................................................93
5.2.45 Texture Shift ......................................................................................................................................................................93
5.2.46 Tiling On ............................................................................................................................................................................94
5.2.47 Transparent Wipes............................................................................................................................................................. 94
5.2.48 Zoom Blur ..........................................................................................................................................................................95
6. Content Management Application (CMA) .................................................................................................................... 96
6.1 Launching the CMA ...................................................................................................................................................................96
6.1.1 Installing the CMA on Your Computer .................................................................................................................................96
6.1.2 Launching the CMA .............................................................................................................................................................97
6.2 Auto Discovery ..........................................................................................................................................................................97
6.3 The CMA Client Window ............................................................................................................................................................98
6.3.1 Viewing Server Identification Information .........................................................................................................................99
6.3.2 Content Organization ........................................................................................................................................................100
6.3.2.1 Preloaded Stock Content .........................................................................................................................................100
6.3.2.2 Custom User Content ...............................................................................................................................................100
6.3.2.3 Media Files ..............................................................................................................................................................101
6.3.2.4 Object Files ..............................................................................................................................................................101
6.3.3 Viewing Server Configuration Data ...................................................................................................................................101
6.3.4 Viewing Content ................................................................................................................................................................102
6.3.4.1 Viewing Folders .......................................................................................................................................................102
6.3.4.2 Viewing Files ...........................................................................................................................................................102
6.4 Managing User Content ...........................................................................................................................................................103
6.4.1 Naming and Deleting User Content Files and Folders ......................................................................................................103
6.4.1.1 Assigning DMX Values to User Content ...................................................................................................................103
6.4.1.2 Assigning DMX Values Automatically ......................................................................................................................104
6.4.1.3 Editing User Content DMX Values ............................................................................................................................104
6.4.1.4 Valid DMX Values ....................................................................................................................................................104
6.4.2 Moving User Content Files and Folders ............................................................................................................................104
6.4.3 Downloading Content from a Media Server to Your Local Drive ......................................................................................105

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