Using Mark 221
[Cue] [5] [Mark] [Enter]
Later, channels 1-10 are assigned discrete timing and a mark instruction:
[1] [Thru] [1] [0] {Focus}[Time] [8] [Mark] [Enter]
Then, those channels are recorded into Cue 10:
[Record] <Cue> [1] [0] [Enter]
In this instance, when Cue 5 is executed, channels 1-10 will perform their focus parameter moves in 8
seconds, as specified in Cue 10 (the source cue, which is the source of their move instruction).
If no discrete timing is used for non-intensityparameters or mark time is disabled:
When channels execute a mark, the moves will use the time recorded in the marked cue.
For Example:
Cue 5 is recorded with a time of 10 seconds.
[Record] <Cue> [5] [Time] [1] [0][Enter]
A mark is applied to Cue 5 as above.
[Cue] [5] [Mark] [Enter]
Later, channels 1-10 are assigned a mark instruction and then recorded into Cue 10 with no
discrete timing:
[1] [Thru] [1] [0] [Mark] [Enter]
[Record] <Cue> [1] [0] [Enter]
When Cue 5 is executed, channels 1-10 will perform their non-intensity parameter changes
in 10 seconds, as specified in Cue 5 (the marked cue).
Marked cues that are played out of sequence will fade to their marks immediately. When fir-
ing a cue that has a linked cue, the cue will mark like the linked cue is the next cue.The marks
will fade using the active cue’s timing.
Mark Time
Mark time is a setup option (Setup> System> Cue Settings> Mark Time) which allows you to set the
time that mark instructions will use. When {MarkTime} is disabled, which is the default, mark instruc-
tions will use cue timing unless overridden with discrete timing. When you enter a mark time in
setup, all NPs that mark (either through referenced marking or AutoMark) will use this time. The only
way to override setup mark time is to use discrete timing. Clearing the {Mark Time} field sets it back
to disabled. Select {Mark Time} and hit [Enter] to disable the default mark time.
Removing Referenced Marks
Mark is a toggle state. Therefore, the first mark command sets a mark. The second removes it.
To remove a mark flag from a cue, press: