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ETC Element
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312 Eos Family v2.9.0 Operations Manual
Shielded
Submasters can be shielded, which means that their content is automatically made exclusive
and can't be controlled by anything other than that submaster and park, including by manual
control. Shielded has a higher priority than 10.
Channels stored to shielded submasters will display in yellow with a superscript s beside it.
If channel parameters stored to shielded submasters were previously stored to cues or other
submasters, those instructions will be ignored on playback.
If the same channels are assigned to more than one shielded submaster, control of those
channels will be shared on either a LTP or HTP basis depending on the settings for the
submasters.
Background
Submasters can have their background states disabled. Background states are enabled by
default. When enabled, the content of the submaster will act as a background or previous state
for other cues and submasters.
When a submaster has its background state disabled, a “D will be displayed in the Submaster
List background column.
Example:
Cue 1 has channel 10 at 25%. Submaster 1 is raised and has channel 10 at 50%.
Submaster 2 is then brought up and has channel 10 at Full. When submaster 2 is
lowered to zero, control will be returned to submaster 1. If submaster 1 is lowered to
zero, control will return to cue 1.
Using the above example, if submaster 1 has its background state disabled, which
makes its content unavailable as a background state, then when submaster 2 is
lowered to zero, control would return to cue 1 and not to submaster 1.
Background Priority
Background can have a priority assigned to it. Background priority releases to the highest priority
content that previously had ownership, provided that content has not be turned off or released.
There are 10 levels of background priority for submasters. 1 is the lowest and 10 is the highest.
Up Time
This is the time for the submaster to fade from its home position to its target position (0 to Full if
additive, Full to 0 if inhibitive). The default time is 0.
Dwell Time
This is the time the submaster look will hold before starting the downfade. This can be set to a
specified time, or to “Hold” or “Manual”. “Hold time maintains the submaster values until the
bump is pressed a second time. Manual time applies the submaster values only as long as the
bump is held. The default is Manual.
DownTime
This is the time for the submaster to fade from its target position to its home position. The
default time is 0.

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