Graphic Functions
DML-1200 w/Axon Embedded Graphic Engine 24/12/2010 _____________________________________________________________________________ 34
93
Film Burn/Unburn creates burn pattern over image
Burn Through Rate
Film
Blackening
Burn
Pattern
94
Film Noise creates an “aged” film look
Noise Rate
Push to Sepia
add Jitter
Noise Level
95
Particle System 1 converts image to a particle pattern
Emitter
Type
Trail
Length
Particle
Acceleration
96
Particle System 2 adds adjustments to Effect 95
Number
of Particles
Particle
Size
Emitter
Size
97
Particle System 3 adds adjustments to Effect 95 + Effect 96
Initial
Particle Velocity
Particle
Rotation
Particle
Lifetime
98
Prism
Number
of Facets
Refraction
Index
Rotation
99
Gaussian Halo creates blur from a clear center toward edges
Sample
Distance
Number of
Filter Passes
Gaussian
Curve Shape
100
Scene Change Detect transparency effect
Scale RGB Scale Alpha Scale RGB+ alpha
101
Yxy Luminance Scaling adjusts brightness independent of color
values
Scale
Luminance
Scale X Scale y
102
Prerotation Translation sets image in virtual 3-D space for
rotation
Translate X Translate Y Translate Z
103
Digital Mspeed
Rotation
MSpeed
Scaling
MSpeed
Position
MSpeed
253
Special value used with global spherical mapping effect 142.
Defaults to 0 otherwise.
NA NA NA
254
Special value used with global spherical mapping effect 142.
Defaults to 0 otherwise.
NA NA NA
255
Pan and Scale zooms in and pans across a
still image
Horizontal position
Vertical
position
Zoom in
and out
DMX
value
Name/Description
Adjustments
Modifier 1 Modifier 2 Modifier 3