Cue Playback 313
Cue is re-executed using [Assert] & [Load] or is asserted from the command line. (Using Assert
(Playback Button) (on page319))
Generally, when an out-of-sequence cue is executed, the entire contents of the cue will be played
back (move instructions and tracked values).
For Example:
Cue 1 sets channel 1 to full. That value is tracked forward until cue 10. The programmer
plays back cue 1. She then sets channel 1's intensity to 50% manually. If she executes cue
2, channel 1 remains at 50%, as it is a channel parameter that is not receiving a move
instruction from the incoming cue.
However, if she presses [Go to Cue] [5] [Enter] (an out-of-sequence execution), even though
the value for channel 1 in Cue 5 is a tracked value, channel 1 will fade from the manual value
of 50%, to full in the Go-to-cue time.
Go To Cue
[Go to Cue] instructions can be executed from any operating mode. By default, a [Go to Cue] instruc-
tion is an out-of-sequence cue and will follow the rules of such (see Out-of-Sequence Cues (on the
previous page)).
Following are examples of [Go To Cue]:
[Go To Cue] [5] [Enter] - all parameters with values in cue 5 are faded to those values, even if
they are tracked.
[Go to Cue] [6] [At] [5][Enter] - takes you to cue 6 at 50% of its fade completion. Hitting [Go]
would finish the cue.
[Go To Cue] [Next] [Enter] - takes you to the next cue in the active list.
[Go To Cue] [Last] [Enter] - takes you to the previous cue in the active list.
When a [Go To Cue] instruction is executed, any null states applied with {MakeNull} are removed. To
maintain the make null setting, you should use [Capture] for the required channels. For more inform-
ation, see Using {Make Null} (on page301) andUsing [Capture] (on page303).
Go To Cue Timing
[Go To Cue] uses go-to-cue timing established in Setup Manual Control (on page161). You can use
a [Go To Cue] instruction with different timing options as follows:
Note: A cue can be loaded with a temporary timing. See Loading aCue With Temporary
Time (on the previous page).
[Go To Cue] [2] [Time] [1] [Enter] - this command would take you to cue 2 in one second.
[Go To Cue] [3] [Time] [4] [/] [3] [Enter] - this command would take you to cue 3 and all up
fades and NP moves would have a time of four seconds and down fades of 3.
[Go to Cue] [Next] [Time] [3] [Enter] - this command would take you to the next cue in the
selected list in three seconds.
[Go to Cue] [Last] [Time] [2] [Enter] - this command would take you to the previous cue in the
selected list in two seconds.