Introduction 9
those changes will become active and visible on stage as soon as the command line is
terminated, unless auto playback has been disabled in Setup. See
Auto Playback (on page141)
for more information.
When in Blind, the data displayed represents data from the record target you choose to view
(cues, presets, palettes, and so on). When you edit data in Blind, changes will not automatically
appear on stage, since the data you are modifying is not live. This is true even if the record
target you are modifying is active on stage. It is possible to play a cue in Live, then switch to
Blind and edit that cue in blind without affecting levels on stage. Edits in Blind do not require a
[Record] command to be stored. They are considered stored when the command line is
terminated. Any display that is not the Live display is considered Blind, and the Blind LED will be
illuminated. For example, if you open patch, the blue LED on [Blind] will be lit to show that you
are in a Blind display.
HTP vs. LTP
HTP (Highest-Takes-Precedence) and LTP (Latest-Takes-Precedence) are terms used to define
the output of a channel parameter that is receiving data from multiple sources. In HTP, the
highest level of all sources will be executed. In LTP, the most recent level received will be
executed. Cue lists can operate as HTP or LTP for intensity parameters only. Non-intensity
parameters (NPs) are always LTP. Submasters can operate as HTP or LTP for intensity. The
default is HTP. Element’s default cue list setting for intensity is LTP.
HTP
HTP is only applicable to the intensity of a channel. HTP channels will output the level that is the
highest of all inputs. HTP channels are also referred to as “pile-on”, because as control inputs
are added (for example - you may bring up cues and multiple submasters that all have the same
channel recorded at various levels), the system calculates which input has the highest level for
that channel and outputs that level for the channel. As control inputs are removed (you pull
some of the submasters down to zero), the console will adjust the channel level, if required, to
the highest remaining level.
LTP
LTP is applicable to any parameter of any channel. LTP output is based on the most recent move
instruction issued to the channel parameter. Any new values sent to the channel will supersede
any previous values, regardless of the level supplied.
Element determines the LTP value for a channel, which is overridden by any HTP input values
that are higher than the LTP instruction. This is then finally modified by manual control.