Cues 215
NEO Lighting Control Console
Fixture Block
In addition to blocking a cue, you can choose to "Force Fixture Block". This will block all parameters of a fixture
should any parameter change in the edited cue. This is available either as a default state (System Properties>Show
Defaults) or from the Record Cue or Update Cue dialogue box.
1) Force Fixture Block is designed to be a higher priority block at the fixture level. It's intent is to stop all
parameter tracking for all parameters of a fixture regardless of whether the cue is blocked or unblocked.
2) This would be assigned on a per fixture basis using command line to engage and disengage.
3) Fixture Block is not affected by Cue Block. The user can Block and Unblock the cue without changing the
status of any fixture block.
Smart Block
This only blocks channels/attributes that have an instruction in the cue. This allows a block to only affect the
channels/fixtures that have value changes rather than blocking the entire list of patched channels.
Cue List
A Cue List is a collection of Cues. Cues are lighting states that playback in numerical order using stored time
information. These are sometimes called a "cue stack" or "cue sheet". On some systems that only allow a single cue
list this may be simply called the "Show".
Example: A band is performing a song in a concert. Rather than having simple lighting that does not change for the
duration of the song, cues can be set up to change the lighting as the song progresses. As each "cue" in the song is
reached, the lighting can be easily set for that part of the song by activating the relevant cue.
Cues are set up and managed via the "Cue List Editor". See "Cue List Editor" for more information.
Cue Lists
To easily manage and organize of a large number of cues for a production, NEO enables cues to be grouped into "Cue
Lists".
Example: A concert contains 10 songs, all of which have different lighting. By creating a "Cue List" for each song,
the cues for each song can be easily identified and kept separate. The benefit of having multiple cue lists is that it's
easier to playback the songs in any order.
Cue Playbacks
The Cue List Editor is used for setting up and managing cue lists and cues. When it comes to running a show, the
"Cue Playbacks" window can be used. The Cue Playback window is a simple screen that enables cue lists to be set up
in the desired order, defining the starting cue for each.
As the show progresses, the lighting programmer simply presses the "Go" button for each cue list to activate each
cue. The display shows the current cue and the next cue so that the operator can see progress during the show.
Cue Trigger
A cue's trigger defines the circumstances that cause a cue to become active. There are four types of trigger:
Manual - The user must physically press a "Go" button either on NEO or on the Cue List screen.
Auto Follow - Cues set with the auto follow trigger will execute the follow command. Once this AF countdown is
complete, the following cue will execute.
MIDI - The cue will be triggered by an external midi event occurring.
Line In - The cue will be triggered by the line-in audio source.
Timecode - The cue will trigger when the specified timecode is reached. If the timecode has already passed when this
cue is reached, the software will trigger the cue immediately. Enter the timecode value into the field provided.