9. ICMP
3G
2048 x 1080 @ 48, 60 fps
8 bpc, 10 bp c
Single
2D
2048 x 1536 @ 60 fps
8 bpc, 10 bp c
Single
2D
2048 x 2160 @ 30, 48, 50, 60 fps
8 bpc, 10 bp c
Single
2D
3840 x 2160 @ 24 fps
8 bpc, 10 bp c
Single
2D
3D Formats / Single DP Color depth Port Display Mode
1920 x 1080 @ 60 fps 8 bpc, 10 bpc Single 3D
2048 x 1080 @ 60 fps 8 bpc, 10 bpc Single 3D
4K Horizontal SPAN 2D - Full Color depth Port Display Mode
2048 x 2160 @ 30, 48, 50, 60 fps
8 bpc, 10 bp c A+B span 2D
4K Horizontal SPAN 2D - Flat Color depth
Port Display Mode
1920 x 2160 @ 30, 48, 50, 60 fps
8 bpc, 10 bp c A+B span 2D
4K Horizontal S PAN 3D Color depth
Port Display Mode
2048 x 2160 @ 60 fps
8 bpc, 10 bp c A+B span 3D
Audio formats
• 2 channels / LPCM / 16 bits / 32 kHz, 44.1 kHz, 48 kHz, 88.2 kHz, 96 kHz
• 5.1 format / L PCM / 24 bits / 48 kHz
• 7.1 format / L PCM / 20 bits / 48 kHz
Notes:
• DisplayMode = Single : is a pplicable to bo th DisplayPort A, and DisplayPort B input, separately.
• DisplayMode = A+B : inputs DisplayPort A and DisplayP ort B are co mbined to 1 larger im age; in this case the 2 DisplayPort
links need to be genlocked ( = synchronous and in phas e).
• In all cases :
- Color Sp ace - Color Sampling:
o
YCbCr-4:4:4
o
YCbCr-4:2:2
o
RGB - 4:4:4
- Scan Type = progressive.
• Both N vidia and AM D GPU’s will not support color depths of 1 0 bits/color while in 3D-stereo mode.
• Some G raph ical Cards may not permit 10 bits/color at all v ideo timings, because of bandwidth restrictions.
• DisplayPort A and DisplayPort B autom atically detect:
- Active Pixels, and Active Lines
- Vertical Refresh
- 8 bits/color - 10 bits/color
- Frame locked
• All input resolutions are scaled towards the desired resolution spe cified in the screen pr esentation file.
• Fractional frame rates = (Hz*1000)/1001
R5906753 DPXK BLP SERIES 20/11/2017
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