Advanced Manual Control 355
Note:
Not all commands can be undone including playback actions, manual
attributes placed on channels or encoder actions, and Augment3d model edits.
Command History
Command histories are kept for each editing session, which begins when:
a console logs on to the network
a new show file is loaded
a show file is opened, merged, or imported
Each user builds an individual command history, specific to the commands they have entered.
You can open the command history at any time by pressing [Displays] <More Sk> {Cmd
History}.
Note:
Commands that do not affect manual input or record targets (loading a cue,
running a cue, or moving a submaster) are not included in the command history.
Pressing [Undo] [Undo] will scroll to the most recent undo-able command in the command
history display. To undo the command, press [Enter].