434 Eos Apex, Eos Ti, Gio, Gio @5, Ion Xe, Ion Xe 20, and Element 2 User Manual
Clearing the Curve
At any time, you can clear a curve from the curve editor display by pressing the {Clear Points}
softkey. This will return the curve to its original linear shape or to its default shape if it is a pre-
established curve.
Applying a Curve To Channels In Patch
Curves can be applied to any intensity parameter in patch. Once added, the curve number
appears in the channel’s “Curve” column of the patch display. Pressing {Curve} in Patch >
Attributes will display a list of available curves.
Note:
You can also access the patch display by pressing [Address/Patch] twice.
[Patch] {Attributes} [1] {Curve} [9] [0] [1] [Enter] - applies curve 901 to channel 1
intensity.
[Patch] {Attributes} [2] [Thru] [8] {Curve} [2] [Enter] - applies curve 2 to intensity for
channels 2 thru 8.
[Patch] {Attributes} [1] {Curve} [At] [Enter] - removes the curve from channel 1.
When a curve is applied to a Focus, Color, or Beam parameter, an F, C, or B indicator will
appear.
Curves Applied to Cues
Curves can also be applied to cues or cue parts in Live/ Blind. This affects the percent
completion of the cue/ part by applying the curve’s output level as the percent completion for
all fade calculations. Once added to a cue, the curve number appears in the cue’s “Curve”
column of the cue list in the playback status display.
[Cue] [5] {Attributes} {Curve} [4] [Enter] - applies curve 4 to cue 5.
[Cue] [4] [/] [6] [Thru] [9] {Attributes} {Curve} [9] [0] [6] [Enter] - applies curve 906 to
cues 4/6 through 4/9.
[Cue] [5] {Attributes} {Curve} [At] [Enter] - removes any curve from cue 5.
[Cue] [8] [Part] [3] {Attributes} {Curve} [6] [Enter] - applies curve 6 to part 3 of cue 8.