504 Eos Apex, Eos Ti, Gio, Gio @5, Ion Xe, Ion Xe 20, and Element 2 User Manual
2. In Patch, enter the Focus Palette number into the "FP#"column that corresponds with
the point on which you focused.
3. Repeat this process until all your FPEpoints have associated FocusPalettes.
This association between FPEPoints and Focus Palettes is crucial to the accurate rendering of
fixtures in Augment3d.
FPE Sets
If multiple sets of FPEcalibration data are needed, FPEPoints can be arranged in up to ten sets.
Each set has its own FPEPoints, allowing you to maintain FPEdata for multiple spaces within
the same Eos showfile. Each FPEset can then be assigned to a channel or range of channels.
The fixtures patched to those channels will then use the FPEPoints in that set for their
calibration and focusing.
Multiple FPEsets can be useful for consoles that control more than one space, or for touring
shows working in multiple venues. This can also be useful if all the fixtures in your space
cannot focus on the same set of FPEpoints.
Calculating FPE
Once you have at least four FPEPoints matched to Focus Palettes, you are ready to calculate
FPE.
Press Realculate FPE , then Confirm FPEto commit your changes.
A window will appear summarizing any FPE changes and / or a table of errors.
Note:
Any errors must be resolved before proceeding. It is not possible to undo an
FPEcalculation.
Press Accept FPEChanges to proceed.
If calculating FPEfor the first time, this will automatically generate fixtures in your Augment3d
model. You can also make subsequent FPEedits or recalculations the same way.
Selective FPE
With nothing selected in the command line, FPE will recalculate positions for all patched
fixtures in a show file. If specific fixtures or ranges of fixtures are selected, the FPEcalculation
will only affect the selection.