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ii Introduction
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ii Introduction
FEATURES OF THE SK760SE & SK880SE
Polyphony/multitimbral capabilities
Maximum polyphony: 64 voices. Multitimbricity:
16 parts (Style/RealTime modes) or 32 parts
(Song mode). Each part is assigned to a track.
In Style/RealTime mode 8 tracks are assigned to
the keyboard and the other 8 to the auto-accom-
paniment section.
Sound generation
Based on sampled waveforms (Wave), modified
by programmable digital filters (DCF, Digitally
Controlled Filters). Waves are assigned singu-
larly or in pairs to up to a maximum of 3 Layers,
to obtain Sounds consisting of a maximum of 6
Waves per voice.
ROM-Sounds
ROM (permanent memory) contains up to 24
megabytes of samples which are the source of
over 1,000 ROM-Sounds.
RAM-Sounds
You can load disk-based RAM-Sounds based on
samples contained in ROM. RAM Sounds can
be supplied by Generalmusic, by third parties, or
can be created by the user with the sound editor
program. Sounds can be loaded from SK760/
880SE, previous series SK, WK, PS and WX/SX
Series disks.
Edit Perf-Sound/Sound Patch
The “Edit Perf Sound” and “Edit Sound Patch”
functions permits quick modification of Sounds
and Drumkits to produce “Performance-Sounds”.
The modifications are stored in Performance
tracks to allow Songs, Styles or Real-Perform-
ances to load the correct sounds.
Drawbars
A unique set of Drawbar Performance for instant
access to vintage electronic organ sounds using
the 8 panel sliders as drawbars, with key-click,
percussion, etc..
Sound Edit
SK760/880SE features and advanced, powerful
and highly flexible Sound Edit section that takes
you deep into the heart of sound synthesis at its
very best. You can shape envelopes, control
Waveforms and open and close filters with the
help of high definition graphical representations
projected on the display. The Sound Edit also
features the Sample Translator, an incorporated
Waveform creating program which allows you to
create new Sounds starting from disk-based sam-
ples or data received via MIDI.
Sample-RAM (D-RAM)
SK760/880SE is fitted with 8 megabytes of RAM
to allow the loading of disk-based samples to cre-
ate RAM -Sounds. The D-RAM is backed by
a Ni-Cd battery to retain data after turning off the
instrument.
Volatile Sample RAM (optional)
It is possible to install up to 32 megabytes of ad-
ditional Sample-RAM via standard 72 pin com-
puter SIMMs (single in-line Memory Modules) ob-
tainable from most computer outlets.
Digital Effects Processor
Four Digital Effects Processors, controlled in real
time, enrich the sound with effects (reverbs and
modulations). A flexible matrix allows different
effects to be assigned to every track.
32 track Sequencer
The 32 track, 250 event/16 Song sequencer has
a Microscope function (microscopic edit) and
Score facility (to display Score, chords and Lyr-
ics). The QuickRec recording method allows the
rapid recording of Songs by using existing Styles.
Midi File player
The SK760/880SE models feature a MIDI File
player capable of reading any MIDI File availa-
ble on the market and world wide web.
Jukebox & Preload
The Jukebox function allows you to chain the
Songs in memory and play them one after the
other with a single command. The Preload func-
tion allows you to create a list of disk-based Songs
or MIDI Files and play them all by means of a
single command, without first loading all data in
memory.
FEATURES OF THE SK760SE & SK880SE
Polyphony/multitimbral capabilities
Maximum polyphony: 64 voices. Multitimbricity:
16 parts (Style/RealTime modes) or 32 parts
(Song mode). Each part is assigned to a track.
In Style/RealTime mode 8 tracks are assigned to
the keyboard and the other 8 to the auto-accom-
paniment section.
Sound generation
Based on sampled waveforms (Wave), modified
by programmable digital filters (DCF, Digitally
Controlled Filters). Waves are assigned singu-
larly or in pairs to up to a maximum of 3 Layers,
to obtain Sounds consisting of a maximum of 6
Waves per voice.
ROM-Sounds
ROM (permanent memory) contains up to 24
megabytes of samples which are the source of
over 1,000 ROM-Sounds.
RAM-Sounds
You can load disk-based RAM-Sounds based on
samples contained in ROM. RAM Sounds can
be supplied by Generalmusic, by third parties, or
can be created by the user with the sound editor
program. Sounds can be loaded from SK760/
880SE, previous series SK, WK, PS and WX/SX
Series disks.
Edit Perf-Sound/Sound Patch
The “Edit Perf Sound” and “Edit Sound Patch”
functions permits quick modification of Sounds
and Drumkits to produce “Performance-Sounds”.
The modifications are stored in Performance
tracks to allow Songs, Styles or Real-Perform-
ances to load the correct sounds.
Drawbars
A unique set of Drawbar Performance for instant
access to vintage electronic organ sounds using
the 8 panel sliders as drawbars, with key-click,
percussion, etc..
Sound Edit
SK760/880SE features and advanced, powerful
and highly flexible Sound Edit section that takes
you deep into the heart of sound synthesis at its
very best. You can shape envelopes, control
Waveforms and open and close filters with the
help of high definition graphical representations
projected on the display. The Sound Edit also
features the Sample Translator, an incorporated
Waveform creating program which allows you to
create new Sounds starting from disk-based sam-
ples or data received via MIDI.
Sample-RAM (D-RAM)
SK760/880SE is fitted with 8 megabytes of RAM
to allow the loading of disk-based samples to cre-
ate RAM
-Sounds. The D-RAM is backed by
a Ni-Cd battery to retain data after turning off the
instrument.
Volatile Sample RAM (optional)
It is possible to install up to 32 megabytes of ad-
ditional Sample-RAM via standard 72 pin com-
puter SIMMs (single in-line Memory Modules) ob-
tainable from most computer outlets.
Digital Effects Processor
Four Digital Effects Processors, controlled in real
time, enrich the sound with effects (reverbs and
modulations). A flexible matrix allows different
effects to be assigned to every track.
32 track Sequencer
The 32 track, 250 event/16 Song sequencer has
a Microscope function (microscopic edit) and
Score facility (to display Score, chords and Lyr-
ics). The QuickRec recording method allows the
rapid recording of Songs by using existing Styles.
Midi File player
The SK760/880SE models feature a MIDI File
player capable of reading any MIDI File availa-
ble on the market and world wide web.
Jukebox & Preload
The Jukebox function allows you to chain the
Songs in memory and play them one after the
other with a single command. The Preload func-
tion allows you to create a list of disk-based Songs
or MIDI Files and play them all by means of a
single command, without first loading all data in
memory.
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System Exclusive A•35
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System Exclusive A•35
xx 19 06 00 00 01 00 64 filter_in7 0 -> 100 00H
MIDI OUT FILTER ( xx = CHANNEL = 0 - 1F )
Address(H) Size (H) Range(H) Parameter Description Default
xx 1A 00 00 00 01 00 64 filter_out1 0 -> 100 00H
xx 1A 01 00 00 01 00 64 filter_out2 0 -> 100 00H
xx 1A 02 00 00 01 00 64 filter_out3 0 -> 100 00H
xx 1A 03 00 00 01 00 64 filter_out4 0 -> 100 00H
xx 1A 04 00 00 01 00 64 filter_out5 0 -> 100 00H
xx 1A 05 00 00 01 00 64 filter_out6 0 -> 100 00H
xx 1A 06 00 00 01 00 64 filter_out7 0 -> 100 00H
LOCAL ( xx = CHANNEL = 0 - 1F )
Address(H) Size (H) Range(H) Parameter Description Default
xx 1B 00 00 00 01 00 01 ped_ftsw[1]
xx 1B 01 00 00 01 00 01 ped_ftsw[2]
xx 1B 02 00 00 01 00 01 ped_ftsw[3]
SLIDER ( xx = CHANNEL = 0 - 1F )
Address(H) Size (H) Range(H) Parameter Description Default
xx 1C 00 00 00 01 00 7F Attack -64 +63 40H = 0
xx 1C 01 00 00 01 00 7F Release -64 +63 40H = 0
xx 1C 02 00 00 01 00 7F Flt Cutoff -64 +63 40H = 0
xx 1C 03 00 00 01 00 7F Flt Resonance -64 +63 40H = 0
xx 1C 04 00 00 01 00 7F Decay -64 +63 40H = 0
xx 1C 05 00 00 01 00 7F LFO Depth -64 +63 40H = 0
xx 1C 06 00 00 01 00 7F LFO Rate -64 +63 40H = 0
xx 1C 07 00 00 01 00 7F LFO Delay -64 +63 40H = 0
xx 1C 08 00 00 02 0: 7F+0:F Soundnr Prog.Change(MSB) + Bank(LSB) 0
DRUM KIT EDITING
LAYER1 SOUND PATCH ( xx = NOTE = 0 - 7F )
Address(H) Size (H) Range(H) Parameter Description Default
xx 1D 00 00 00 02 0: 7F+0:F Soundnr Prog.Change(MSB) + Bank(LSB)
xx 1D 01 00 00 01 00 7F Level 00 127
xx 1D 02 00 00 01 00 7F Panorama -64 +63
xx 1D 03 00 00 01 00 7F Transpose -64 +63
xx 1D 04 00 00 01 00 7F Tune -64 +63
xx 1D 05 00 00 01 00 7F FltCutOff -64 +63
xx 1D 06 00 00 01 00 03 Exclude 00 03
xx 1D 07 00 00 01 00 7F Effect 1 00 127
xx 1D 08 00 00 01 00 7F Effect 2 00 127
xx 1D 09 00 00 01 00 04 Analog Out 00 04
DYNAMIC SWITCH
Address(H) Size (H) Range(H) Parameter Description Default
00 1E 00 00 00 01 00 7F DynSwitch 00 127
LAYER2 SOUND PATCH ( xx = NOTE = 0 - 7F )
Address(H) Size (H) Range(H) Parameter Description Default
xx 1F 00 00 00 02 0: 7F+0:F Soundnr Prog.Change + Bank
xx 1F 01 00 00 01 00 7F Level 00 127
xx 1F 02 00 00 01 00 7F Panorama -64 +63
xx 1F 03 00 00 01 00 7F Transpose -64 +63
xx 1F 04 00 00 01 00 7F Tune -64 +63
xx 1F 05 00 00 01 00 7F FltCutOff -64 +63
xx 1F 06 00 00 01 00 03 Exclude 00 03
xx 1F 07 00 00 01 00 7F Effect 1 00 127
xx 1F 08 00 00 01 00 7F Effect 2 00 127
xx 1F 09 00 00 01 00 04 Analog Out 00=track,1=L+R,2=O1+O2,3=O1,4=O2
xx 19 06 00 00 01 00 64 filter_in7 0 -> 100 00H
MIDI OUT FILTER ( xx = CHANNEL = 0 - 1F )
Address(H)
Size (H)
Range(H)
Parameter
Description
Default
xx 1A 00 00 00 01 00 64 filter_out1 0 -> 100 00H
xx 1A 01 00 00 01 00 64 filter_out2 0 -> 100 00H
xx 1A 02 00 00 01 00 64 filter_out3 0 -> 100 00H
xx 1A 03 00 00 01 00 64 filter_out4 0 -> 100 00H
xx 1A 04 00 00 01 00 64 filter_out5 0 -> 100 00H
xx 1A 05 00 00 01 00 64 filter_out6 0 -> 100 00H
xx 1A 06 00 00 01 00 64 filter_out7 0 -> 100 00H
LOCAL ( xx = CHANNEL = 0 - 1F )
Address(H)
Size (H)
Range(H)
Parameter
Description
Default
xx 1B 00 00 00 01 00 01 ped_ftsw[1]
xx 1B 01 00 00 01 00 01 ped_ftsw[2]
xx 1B 02 00 00 01 00 01 ped_ftsw[3]
SLIDER ( xx = CHANNEL = 0 - 1F )
Address(H)
Size (H)
Range(H)
Parameter
Description
Default
xx 1C 00 00 00 01 00 7F Attack -64 +63 40H = 0
xx 1C 01 00 00 01 00 7F Release -64 +63 40H = 0
xx 1C 02 00 00 01 00 7F Flt Cutoff -64 +63 40H = 0
xx 1C 03 00 00 01 00 7F Flt Resonance -64 +63 40H = 0
xx 1C 04 00 00 01 00 7F Decay -64 +63 40H = 0
xx 1C 05 00 00 01 00 7F LFO Depth -64 +63 40H = 0
xx 1C 06 00 00 01 00 7F LFO Rate -64 +63 40H = 0
xx 1C 07 00 00 01 00 7F LFO Delay -64 +63 40H = 0
xx 1C 08 00 00 02 0: 7F+0:F Soundnr Prog.Change(MSB) + Bank(LSB) 0
DRUM KIT EDITING
LAYER1 SOUND PATCH ( xx = NOTE = 0 - 7F )
Address(H)
Size (H)
Range(H)
Parameter
Description
Default
xx 1D 00 00 00 02 0: 7F+0:F Soundnr Prog.Change(MSB) + Bank(LSB)
xx 1D 01 00 00 01 00 7F Level 00 127
xx 1D 02 00 00 01 00 7F Panorama -64 +63
xx 1D 03 00 00 01 00 7F Transpose -64 +63
xx 1D 04 00 00 01 00 7F Tune -64 +63
xx 1D 05 00 00 01 00 7F FltCutOff -64 +63
xx 1D 06 00 00 01 00 03 Exclude 00 03
xx 1D 07 00 00 01 00 7F Effect 1 00 127
xx 1D 08 00 00 01 00 7F Effect 2 00 127
xx 1D 09 00 00 01 00 04 Analog Out 00 04
DYNAMIC SWITCH
Address(H)
Size (H)
Range(H)
Parameter
Description
Default
00 1E 00 00 00 01 00 7F DynSwitch 00 127
LAYER2 SOUND PATCH ( xx = NOTE = 0 - 7F )
Address(H)
Size (H)
Range(H)
Parameter
Description
Default
xx 1F 00 00 00 02 0: 7F+0:F Soundnr Prog.Change + Bank
xx 1F 01 00 00 01 00 7F Level 00 127
xx 1F 02 00 00 01 00 7F Panorama -64 +63
xx 1F 03 00 00 01 00 7F Transpose -64 +63
xx 1F 04 00 00 01 00 7F Tune -64 +63
xx 1F 05 00 00 01 00 7F FltCutOff -64 +63
xx 1F 06 00 00 01 00 03 Exclude 00 03
xx 1F 07 00 00 01 00 7F Effect 1 00 127
xx 1F 08 00 00 01 00 7F Effect 2 00 127
xx 1F 09 00 00 01 00 04 Analog Out 00=track,1=L+R,2=O1+O2,3=O1,4=O2