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Leviton 600 - Using Groups in Cues

Leviton 600
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Chapter 6 Groups
Page 110 Rev. 1.30.03.07.r1
Using Groups in Cues
There are two ways groups can be used with cues with distinct differences
and potentially severe ramifications. The first method is to assign the group
to a cue. The second method is to recall the group and then record the
result into the cue. The first method of assigning the group to cue has the
benefit (or consequence) that when the group is changed, the use of the
group within the cue is changed as well. The second method of storing the
result of the group in the cue has the benefit (or consequence) that even if
the group is changed, the cue will never change.
To
assign
a group to a cue follow these steps:
Procedure: Notes:
1. Press [CUE] [#]
2. Press [GROUP] [#] [ENTER]
The assigned group number can be viewed in the "Grp" field of the
attributes line of the Preview display or from the Cuesheet display.
When a group is assigned to a cue, channels levels set within the cue or
from an active submaster or channel will take priority over that within
the group. This is true even if the level in the group is higher than any
other level.
To
recall
a group and record the result into a cue follow these steps:
Procedure: Notes:
1. Press [GROUP] [#] [FULL]
2. Press [RECORD CUE] [#] [ENTER]
You may, of course, bring up the group at a different level than full.
Groups can be added to, assigned, or stored in a cue the same way in
either preview or live displays.
See
Chapter 5 Cues
for more information on recording cues.

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