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Leviton 600 - Element Hierarchy

Leviton 600
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User Guide Chapter 7 Effects
Rev. 1.30.03.07.r1 Page 119
Assigning a group, sub, cue or device trait to an effect
To assign a group to an effect element, press [GROUP] [#] [ENTER] at
step 12 in the preceding example.
To assign a submaster to an effect element, press [SUB] [#] [ENTER] at
step 12 in the preceding example.
To assign a cue to an effect element, press [CUE] [#] [ENTER] at step 12
in the preceding example.
To assign a device trait to an element while in the Effect sub-display, follow
the example below:
Procedure: Notes:
1. Press [DEVICE] Device list appears
2. Use the up/down arrow keys
to select device
3. Press [ENTER] [ENTER] Trait list appears
4. Use the up/down arrow keys
to select trait
5. Press [ENTER]
6. Press the down arrow key
to move to setting field
7. Press [ENTER] Trait setting list appears
8 Use the up/down arrow keys to select
the setting for the selected trait.
9. Press [ENTER]
See
Chapter 10 Automated Devices
for additional information on automated
devices and their associated traits.
Element Hierarchy
There is a hierarchy associated for the elements within a step, with a higher
numbered element having precedence over a lower numbered element. For
example, if a group in element 1 contained a complete look with all traits of
a device recorded into it (pan, tilt, color, gobo, etc.) and element 2
contained just a gobo trait, the gobo in element 2 would have precedence
over the gobo in element 1 and would thus appear in the step when the
effect is run. By using the powerful functions of Element Hierarchy you can
create some very elaborate and dazzling effects.

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