6 Eos Apex, Eos Ti, Gio, Gio @5, Ion Xe, Ion Xe 20, and Element 2 User Manual
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Actions from the direct selects
Parameters and Parameter Categories
Eos family consoles divide fixture parameters into four major parameter categories: Intensity,
Focus, Color, and Beam.
These are the parameters in each category:
Intensity - Intensity
Focus - Pan and Tilt
Color - All color parameters (such as color wheel, CMY, scrollers, and so on).
Beam - Any parameter not covered in the other categories.
Note:
Throughout this manual, non-intensity parameters will be referred to as
"NPs."
Record Targets
A record target is any data location that you can store data using a [Record] command.
Examples of record targets are cues, palettes, and macros.
Note:
Throughout this manual, the word "target" is used to refer to any container
of data.
Cues
A cue is a record target comprised of channels with associated parameter data, discrete
(channel/parameter level) timing, cue timing, and cue attributes (such as preheat, follow or
hang instructions).
Tracking vs. Cue Only
Eos family consoles are, by default, tracking consoles. This means two things. First, tracking
relates to how cue lists are created. Once data is in a cue list, it will remain a part of that cue
list, at its original setting, until a new instruction is provided or until it is removed from the cue
list using filters or null commands.
Secondly, tracking relates to how changes to cue data are handled. Unless otherwise
instructed by a Cue Only command, changes to a parameter in a cue will track forward
through the cue list until a move instruction (or block command) is encountered.
It is possible to change the default setting of your console to “Cue Only” in
About Setup (on
page204)
. This prevents changes from tracking forward into subsequent cues, unless
overridden with a track instruction. See
Track (on page213)
for more information.
Eos family consoles also have a [Q Only / Track] button that allows you to record or update a
cue as an exception to the default setting. Therefore, if the console is set to Tracking, the
button acts as Cue Only. If console is set to Cue Only, it behaves as a Track button.