300
Changing these parameter values allows you to simulate the
type of walls in the room. That is, a larger ER Level
simulates a hard wall, and a larger Reverb Level simulates a
soft wall.
090: Reverb2 Spring
The Reverb2‐type reverbs Reverb2 Spring–Reverb2 Room
have a different sonic character than Rev.Hall–Rev.Room2.
They model the spring reverb systems that are built into
some amps.
091: Reverb2 Hall
This models the reverberation of a concert hall that includes
numerous echo components.
092: Reverb2 Plate
This models a type of reverb unit that vibrates a metal plate
rather than springs. The reverb time is relatively short.
Because the reverberation has a fast attack, it is suitable for
percussive playing.
093: Reverb2 Room
This models the reverberation of a typical room that
includes numerous early reflections.
Time
In these reverbs, Time is not expressed in seconds, but
instead is a value from 1 to 100. A value of 1 produces the
shortest reverb, and 100 provides the longest reverb.
094: Early Reflections
This effect is only the early reflection part of a reverberation
sound, and adds presence to the sound. You can select one
of the four decay curves.
a: Type
This parameter selects the decay curve for the early
reflection.
a Time [sec] 0...100 Sets the reverberation time p.300
b
High Damp
[%]
0...100
Sets the damping amount in the
high range
c
Low Damp
[%]
0...100
Sets the damping amount in the
low range
d
Pre Delay
[msec]
0...70
Sets the delay time from the dry
sound p.299
e
Wet/Dry
Dry, 1 : 99...
99 : 1, Wet
Sets the balance between the
effect and the dry input
Src Off...Tempo
Selects a modulation source for
Wet/Dry
Amt –100...+100
Sets the modulation amount for
Wet/Dry
Reverb - Room Type
Time
Level
Louder
ER
(Early Reections)
Dry
Reverb
Pre Delay Thru
Pre Delay
Reverb Time
Left
Right
Wet / Dry
Wet / Dry
Wet: Mono In - Stereo Out / Dry: Stereo In - Stereo Out
+
Pre Delay
Reverb
a Type
Sharp, Loose,
Modulated,
Reverse
Selects the decay curve for the
early reflection p.300
b
ER Time
[msec]
10...800
Sets the time length of early
reflection
c
Pre Delay
[msec]
0...200
Sets the time taken from the
original sound to the first early
reflection
d EQ Trim 0...100
Sets the input level of EQ applied
to the effect sound
e
Pre LEQ Fc
Low,
Mid-Low
Selects the cutoff frequency (low
or mid-low) of the low-range
equalizer
Pre HEQ Fc
High,
Mid-High
Selects the cutoff frequency
(high or mid-high) of the high-
range equalizer
f
Pre LEQ Gain
[dB]
–15.0...+15.0 Sets the gain of the Low EQ
Pre HEQ Gain
[dB]
–15.0...+15.0 Sets the gain of the High EQ
g
Wet/Dry
Dry, 1 : 99...
99 : 1, Wet
Sets the balance between the
effect and the dry input
Src Off...Tempo
Selects a modulation source for
Wet/Dry
Amt –100...+100
Sets the modulation amount for
Wet/Dry
Left
Right
Wet / Dry
Wet / Dry
Wet: Mono In - Stereo Out / Dry: Stereo In - Stereo Out
EQ Trim
+
EQ Trim
Pre Delay
Early Reections
LEQ HEQ
Sharp
Loose
Modulated
Early Reections - Type
Reverse
Dry
Pre Delay
ER Time