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Hurco winmax - Tool Change Override

Hurco winmax
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2 - 8 Conversational Part Programming v546CO WinMax Lathe Conversational Part Programming
Tool Change Override
When the tool specified is different from the tool in the previous block or when the tool
specified is different from the current tool before the Position block is run, use the Tool
Change Override settings, described below.
If the tool is different than the previous block or the current tool, then the
tool change will occur after the axes move to position.
If the tool is the same as the previous block or the current tool, then this area
is ignored.
Clear the Tool Change Override check box to disable the override selections and retain
the settings from Program Parameters. Clear is the default for this check box.
WHERE—moves turret to the selected position:
DONT MOVEperform the tool change at current machine position.
MOVE TO HOME—the turret will move to the home position for the tool
change.
MOVE TO XZ—the turret will move to the defined X, Z position. This field
is available for TM, TMM, and TMX Series machines.
MOVE TO XYZ—the turret will move to the defined X,Y, and Z position.
This field is available for TMX MY and TMX MYS series machines.
REFERENCEcontains selections for the axes locations to be relative to Part
Zero or Machine Zero. This field is available only when the Tool Change
Override Where field contains the Move To XZ or Move To XYZ selection.
X (DIA) OR (RAD)—contains the X diameter or radius coordinate where the
turret should move. When the cursor is in this field, the STORE MACHINE
POSITION F7 softkey appears. Select this softkey to store the current
machine position into the field.
Z—contains the Z coordinate where the turret should move. When the cursor
is in this field, the STORE MACHINE POSITION F7 softkey appears. Select this
softkey to store the current machine position into the field.
AXIS ORDER—contains the selection for the order the axes will move:
SIMULTANEOUS F1—from the current position before the Position block,
the turret moves both axes together to the X and Z positions.
FIRST X THEN Z F2—from the current position before the Position block,
the turret moves the X axis first to the X position then the Z axis to the Z
position.
FIRST Z THEN X F3—from the current position before the Position block,
the turret moves the Z axis first to the Z position then the X axis to the X
position.

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