▪ Mute  and  Solo  allow  you  to  selectively  mute  and  solo  Sounds  and  Groups:  ↑5.4.1,  Mute
and Solo.
▪ Choke All Notes allow you to cut all playing audio: ↑5.4.2, Choke All Notes.
▪ Groove  allows  you  to  give  a  shuffling  flair  to  individual  Sounds/Groups  or  to  your  entire
Project: ↑5.4.3, Groove.
▪ Hardware Shortcuts give you a quick access to the most important parameters of each chan-
nel  (Sound,  Group,  and  Master):  ↑5.4.4,  Level,  Tempo,  Tune,  and  Groove  Shortcuts  on
Your Controller.
5.4.1 Mute and Solo
 
Muting is used to silence a Sound or a Group, whereas Solo is pretty much the opposite: Solo-
ing a Sound or a Group mutes all other Sounds in that Group or all other Groups, respectively,
so that you can listen to the selected Sound or Group alone. The combination of both is a use-
ful means to play live and to test different sequences together.
When used on Sounds, the Solo only applies to the current Group: The Sounds in other Groups
won’t be affected.
We describe here how to mute/solo Groups and Sounds in the Arrange view of the soft-
ware, but you can also do this from Mix view via the Mute button available in each chan-
nel strip of the Mixer! See section ↑12.2.5, Adjusting Settings in the Channel Strips for
more information.
Audio Mute vs. Event Mute
At the Group level, the Mute function is an audio mute: The whole audio output of the muted
Group will be bypassed. At the Sound level, the Mute function is by default a trigger mute: the
Pattern  content  (the  events)  for  the  muted  Sound  will  not  be  triggered  —  but  any  audio  re-
maining  from  past  events  for  this  Sound  will  still  be  audible  until  it  fades  away.  You  can
change this behavior by enabling the Audio Mute button in the Audio page of the Sound’s Out-
put  properties  (see  section  ↑11.1.2,  Configuring  the  Main  Output  of  Sounds  and  Groups)  as
well as in Solo and Mute  mode on your controller: Activating the  audio  mute for Sounds will
ensure that not only the events are muted, but any remaining audio as well.
Playing on the Controller
Playing Tools
 
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