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To mark and recall a location using the
key:
When the transport is located at the desired location press the
key on the Session
Controller or KC-24.
To recall the first ten locate markers use the to keys on the numeric keypad.
To recall locate markers 10 through 99, use the
key and the to keys on the
numeric keypad to input the desired two-digit locate number. Press the key.
EDITING LOCATE MARKERS
Once a locate marker has been set it can be edited in several ways using the key on the Session
Controller or the KC-24.
EDIT
This option is used to select the location marker to edit and change its name or position.
To select a location marker for editing:
Press the
key on the Session Controller or KC-24.
Use the and keys to select EDIT and press the key.
Use the numeric keys, the and keys, the key, the key, the key
or the Jog/Shuttle Wheel to select a location marker for editing.
At this point each attribute of the location marker can be modified. The or keys move the
cursor from field to field and any of the data entry methods can be used to change the values. For
example: A new LOC point will only have a number attached to it. To name the locate point,
follow the previous three steps then press the key once. The cursor should now be flashing in
the field beside the LOC number. Type the name for the LOC point. Press the key to
complete the edit.
It will return to the main EDIT LOC dialogue. To exit, press , or press the
key again.
DEL
The DEL option can be used to delete a single marker, a range of markers or all of the markers in a
project.
To delete a single location marker:
Press the key on the Session Controller or KC-24.
Use the and keys to select DEL and press the key.
Use the and keys in the SELECT LOCATES dialogue to select ONE and press the
key.
Use the numeric keys, the and keys, the key, the
key, the key
or the Jog/Shuttle Wheel to select a location marker for deleting.