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Avolites Quartz - 7.2 Using a cue

Avolites Quartz
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Page 152 – 7. Cues
TitanUniversal_Man_v10_QU.doc 15 March 2016
7.2 Using a cue
Because it’s possible to play back a large number of cues at the same
time, the console has to have rules on how it combines the output
from different cues. These are called HTP and LTP rules.
7.2.1 HTP and LTP
Control channels are handled in two ways:
Dimmer or intensity channels work on the principle of “Highest
Takes Precedence” (HTP). If an HTP channel is active at
different levels in several cues, the highest level will be output.
When you fade out a cue, the HTP channels fade out with it.
All other channels work on the principle of “Latest Takes
Precedence” (LTP). The latest change takes over from any other
values, so the most recent cue to be turned on is the one which
is output. When you fade out a cue, LTP channels retain their
values until changed by another cue.
7.2.2 Playing back a cue
To fire (play back) a cue, raise the fader. (Make sure there are no
values in the programmer by pressing the Clear button, because
anything in the programmer will override the playback).
You can fire several cues at once.
The HTP levels in the cue will be mastered by the fader level;
for example if you set the fader at 50% then all HTP levels will
be 50% of their programmed values.
LTP channels are triggered as soon as the fader goes above
0%. If a fade time is programmed the LTP channels will start to
fade; if there is no fade time they will snap to position (unless
the cue is set to Mode 2; see the timings section 7.5 on page
162 for details of modes).
You can Fl
ash the cue by pressing the grey flash button. You
can Swop (solo) the cue by pressing the blue Swop button (all
other active cues will turn off while the button is pressed). This
assumes you haven’t reassigned the function of the buttons
using Key Profiles, see below.
You can Preload the cue by assigning the Preload function to
the blue or grey buttons using Key Profiles. Preload sets the
attributes of fixtures in the playback which are not currently
active in any other playbacks. This is useful to avoid the fixtures
visibly moving into position or changing colours or gobos when
you raise the fader of the cue. To assign Preload, hold Avo Shift
and press [Edit Key Profile], then press the button you want to
assign (also see section 13.1.4 on page 233.) Note that this will
assi
gn the function to all buttons of the same type.
You can fire a one-shot cue with timings by assigning the Go
function to one of the handle buttons using Key Profiles. This
allows you to fire the cue without needing to hold down a
button while the timing completes. You can also fire the cue
again without needing to release it.
You can set playbacks to high priority if you do not want them
to be overridden by other playbacks using the same fixtures.
For example, if you have a couple of fixtures acting as a

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